Re: Copying geometry from one object to another

2015-06-04 Thread Matt Lind
like the other techniques above. Matt Date: Fri, 5 Jun 2015 01:07:13 +0200 From: Fabian Schnuer Gohde Subject: Re: Copying geometry from one object to another To: softimage@listproc.autodesk.com Indded :-) Thank you for the exhaustive reply. Knowing houdini well too it seems to awkward to no

Re: Copying geometry from one object to another

2015-06-04 Thread Fabian Schnuer Gohde
cted/documented. >> >> That said, if you only have one or two objects, fastest route is to do it >> by >> hand. Scripting will only pay off if this is an ongoing thing. >> >> Matt >> >> >> >> >> >> Date: Thu, 4 Jun 2015 20:55:00

Re: Copying geometry from one object to another

2015-06-04 Thread Fabian Schnuer Gohde
to do it > by > hand. Scripting will only pay off if this is an ongoing thing. > > Matt > > > > > > Date: Thu, 4 Jun 2015 20:55:00 +0200 > From: Fabian Schnuer Gohde > Subject: Copying geometry from one object to another > To: softimage@listproc.autodesk.com

Re: Copying geometry from one object to another

2015-06-04 Thread Matt Lind
. That said, if you only have one or two objects, fastest route is to do it by hand. Scripting will only pay off if this is an ongoing thing. Matt Date: Thu, 4 Jun 2015 20:55:00 +0200 From: Fabian Schnuer Gohde Subject: Copying geometry from one object to another To: softimage@listproc.autode

Re: Copying geometry from one object to another

2015-06-04 Thread Fabian Schnuer Gohde
i have a bunch of objects with expressions and animation and complicated partition setups over multiple scenes which I don't want to have to redo or write some convoluted script for if it can be avoided ;-) -F On 4 June 2015 at 21:42, Mario Reitbauer wrote: > But what would be the problem gettin

Re: Copying geometry from one object to another

2015-06-04 Thread Mario Reitbauer
But what would be the problem getting a new mesh ? If you just freeze the modelling stack after merging you can delete the old mesh. 2015-06-04 21:18 GMT+02:00 Fabian Schnuer Gohde : > Hi, > if you mean object merge then that creates a new object which wont help > and MergePolygonMeshes in ICE pr

Re: Copying geometry from one object to another

2015-06-04 Thread Fabian Schnuer Gohde
Hi, if you mean object merge then that creates a new object which wont help and MergePolygonMeshes in ICE presents me with the same problem as Copy, UV don't want to work. Thank you, Fabian On 4 June 2015 at 21:03, Mario Reitbauer wrote: > Couldn't you just delete the parts of the object you don

Re: Copying geometry from one object to another

2015-06-04 Thread Mario Reitbauer
Couldn't you just delete the parts of the object you don't need anymore and merge the new geometry to it. This will merge everything you need (uvs, hard edges, clusters, shapes...) 2015-06-04 20:55 GMT+02:00 Fabian Schnuer Gohde : > Hi, > I have a mesh that has received some fixes and new uv's an

Copying geometry from one object to another

2015-06-04 Thread Fabian Schnuer Gohde
Hi, I have a mesh that has received some fixes and new uv's and I need to take geo/uvs/hardedges and copy that to an existing object replacing it's existing geometry/uvs/etc. allowing me to keep the object level stuff untouched (partitions, animation expressions, etc.) Using [apply delete i get ri