Re: Buying a used apple to run ios simulator.

2020-01-16 Thread Bob Sneidar via use-livecode
That is a great idea! Bob S > On Jan 16, 2020, at 10:44 , Tom Glod via use-livecode > wrote: > > I ended up going with this solution. > > https://www.xcodeclub.com/ ___ use-livecode mailing list use-livecode@lists.runrev.com Please visit this ur

Re: Buying a used apple to run ios simulator.

2020-01-16 Thread Tom Glod via use-livecode
via use-livecode < >> > > use-livecode@lists.runrev.com> wrote: >> > > >> > > > Alternative, if you have a decent PC, insert an extra HD or SDD and >> > make >> > > > it an Hackintosh and dualboot >> > > > >&g

Re: Buying a used apple to run ios simulator.

2020-01-16 Thread Tom Glod via use-livecode
M JJS via use-livecode < > > > use-livecode@lists.runrev.com> wrote: > > > > > > > Alternative, if you have a decent PC, insert an extra HD or SDD and > > make > > > > it an Hackintosh and dualboot > > > > > > > > check deta

Re: Buying a used apple to run ios simulator.

2020-01-16 Thread Richmond Mathewson via use-livecode
vecode@lists.runrev.com> wrote: > > > > > Alternative, if you have a decent PC, insert an extra HD or SDD and > make > > > it an Hackintosh and dualboot > > > > > > check details here: https://www.tonymacx86.com/ on how to do it > > > > > &

Re: Buying a used apple to run ios simulator.

2020-01-15 Thread Sean Cole (Pi) via use-livecode
@lists.runrev.com> wrote: > > > Alternative, if you have a decent PC, insert an extra HD or SDD and make > > it an Hackintosh and dualboot > > > > check details here: https://www.tonymacx86.com/ on how to do it > > > > You can nicely play with the iOs Si

Re: Buying a used apple to run ios simulator.

2020-01-15 Thread Tom Glod via use-livecode
ckintosh and dualboot > > check details here: https://www.tonymacx86.com/ on how to do it > > You can nicely play with the iOs Simulator > > > Op 15-1-2020 om 21:45 schreef Richmond via use-livecode: > > See if it sits within the models that can be upgraded to MacOS 10.15 .

Re: Buying a used apple to run ios simulator.

2020-01-15 Thread JJS via use-livecode
Alternative, if you have a decent PC, insert an extra HD or SDD and make it an Hackintosh and dualboot check details here: https://www.tonymacx86.com/ on how to do it You can nicely play with the iOs Simulator Op 15-1-2020 om 21:45 schreef Richmond via use-livecode: See if it sits within the

Re: Buying a used apple to run ios simulator.

2020-01-15 Thread Tom Glod via use-livecode
hez-lap-pro-seulement-249/1482471428?undefined > > Worth a look! > > > > On 15.01.20 20:22, Tom Glod via use-livecode wrote: > > Hi peeps, > > > > I need to run the ios simulator and build ios apps, so I have to buy an > > apple mac. > > > >

Re: Buying a used apple to run ios simulator.

2020-01-15 Thread Richmond via use-livecode
-de-montreal/liquidation-mac-mini-chez-lap-pro-seulement-249/1482471428?undefined Worth a look! On 15.01.20 20:22, Tom Glod via use-livecode wrote: Hi peeps, I need to run the ios simulator and build ios apps, so I have to buy an apple mac. I have 0 plans to use it for anything else, so I am

Re: Buying a used apple to run ios simulator.

2020-01-15 Thread Jerry Jensen via use-livecode
getting security updates, so next year it will probably cease. 10.15 is current. I don’t know the details of iOS and XCode support versions. Maybe newer XCode requires newer OS? .Jerry > On Jan 15, 2020, at 10:22 AM, Tom Glod via use-livecode > wrote: > > Hi peeps, > > I n

Re: Buying a used apple to run ios simulator.

2020-01-15 Thread Greg (Pink) Miller via use-livecode
an simple, well-reasoned and boring ones On Wed, Jan 15, 2020 at 1:22 PM Tom Glod via use-livecode < use-livecode@lists.runrev.com> wrote: > Hi peeps, > > I need to run the ios simulator and build ios apps, so I have to buy an > apple mac. > > I have 0 plans to use it for an

Buying a used apple to run ios simulator.

2020-01-15 Thread Tom Glod via use-livecode
Hi peeps, I need to run the ios simulator and build ios apps, so I have to buy an apple mac. I have 0 plans to use it for anything else, so I am buying refurbished. Will this system work? Can someone confirm for me? https://ca.refurb.io/collections/apple-laptops-ipads/products/apple-imac

Re: iOS simulator not responding

2019-11-26 Thread Terry Judd via use-livecode
r to Android and it does what I want. But I'm not clear > >whether that works on iOS. The docs say that multiline fields are > >applicable to both platforms, but mobileControlCreate info says it is > >Android only. There is also a sep

Re: iOS simulator not responding

2019-11-26 Thread J. Landman Gay via use-livecode
is > Android only. There is also a separate iOS command to create a multiline >field. How does all this work? > >Multiline isn't applicable to the immediate issue, where I can't get >past the first two plain input fields. >

Re: iOS simulator not responding

2019-11-26 Thread Terry Judd via use-livecode
oth platforms, but mobileControlCreate info says it is >Android only. There is also a separate iOS command to create a multiline >field. How does all this work? > >Multiline isn't applicable to the immediate issue, where I can't get >past the

Re: iOS simulator not responding

2019-11-26 Thread J. Landman Gay via use-livecode
ine isn't applicable to the immediate issue, where I can't get past the first two plain input fields. On 11/25/19 5:09 PM, J. Landman Gay via use-livecode wrote: > Thanks Panos. Resetting didn't work, so now I'm wondering if it is > something about my LC

Re: iOS simulator not responding

2019-11-26 Thread Terry Judd via use-livecode
Multiline isn't applicable to the immediate issue, where I can't get past the first two plain input fields. On 11/25/19 5:09 PM, J. Landman Gay via use-livecode wrote: > Thanks Panos. Resetting didn't work, so now I'm wondering if it is > something a

Re: iOS simulator not responding

2019-11-26 Thread J. Landman Gay via use-livecode
x27;t test beyond that until I can enter credentials. There are two native fields, both are transparent. Would transparency in iOS matter? They work on Android. I forgot to mention that the only OS available in XCode 10.1 is iOS 12.1 but I assume that's okay. On 11/25/19 4:11 PM, panagio

Re: iOS simulator not responding

2019-11-25 Thread J. Landman Gay via use-livecode
sparency in iOS matter? They work on Android. I forgot to mention that the only OS available in XCode 10.1 is iOS 12.1 but I assume that's okay. On 11/25/19 4:11 PM, panagiotis merakos via use-livecode wrote: Hello Jacque, So the iOS standalone is installed to the iOS simulator, but the simula

Re: iOS simulator not responding

2019-11-25 Thread panagiotis merakos via use-livecode
Hello Jacque, So the iOS standalone is installed to the iOS simulator, but the simulator does not respond to clicks / keyboard entry? I am on Mojave as well, but have not seen that happening. Maybe it is worth resetting the simulator state: Quit any instances of Xcode and iOS simulator, and

iOS simulator not responding

2019-11-25 Thread J. Landman Gay via use-livecode
When I run a test on the iOS simulator, it will not respond to either clicks/taps or keyboard entry. Basically, it's inert. I've tried several different hardware devices, all with the same results. A Google search seems to show that this is a bug in the simulator when running un

Re: iOS simulator issue - LC 9.0.2, Xcode 10.0

2019-01-29 Thread Terry Judd via use-livecode
Thanks Curry - seems to be working for now at least after a full restart. Command line tools were set to the right version but interestingly although the iOS12 simulator runs, it doesn't show up in the list of installed simulators in the components pane of the Xcode prefs window. Terry... On

Re: iOS simulator issue - LC 9.0.2, Xcode 10.0

2019-01-29 Thread Curry Kenworthy via use-livecode
Terry: > can’t get the simulator to run - it launches OK but LC throws an > error part way through the test/build process. > Unable to start simulator I've seen that! Can't remember which fix is for which error, but the handiest fix that I use most for Simulator is xCode's prefs: Command Line

iOS simulator issue - LC 9.0.2, Xcode 10.0

2019-01-29 Thread Terry Judd via use-livecode
I’m running LC 9.0.2 on OSX Mojave and can’t get the simulator to run - it launches OK but LC throws an error part way through the test/build process. Unable to start simulator: 634,0,0,unknown C++ exception 573,228,1,revIPhoneSetSimulatorSDK Any ideas? Building direct to a phone works fine BTW.

Re: Continual iOS Simulator Problems

2018-11-02 Thread Roger Guay via use-livecode
I’m sorry for not replying sooner, but yes, it was the simulator that was not working. I did as others suggested, open the simulator in Xcode and run from there with no problem. Thanks for your help! Roger > On Oct 31, 2018, at 10:46 AM, JJS via use-livecode > wrote: > > Does the emulator

Re: Continual iOS Simulator Problems

2018-10-31 Thread Matthias Rebbe via use-livecode
> > Am 30.10.2018 um 04:13 schrieb Brian Milby via use-livecode > : > > Have you tried launching the simulator from Xcode first and after it is fully > loaded then trying to test from LC? That´s how i am doing it, because pressing the test button in LC with the simulator not running produces

Re: Continual iOS Simulator Problems

2018-10-31 Thread JJS via use-livecode
Does the emulator itself not work? Or does your app not run on the emulator? You can either hit the test button to run it on an open emulator. But you can also create a standalone on mac and drag the the standalone file to the emulator (or was a real device) anyway can't remember but i did dr

Re: Continual iOS Simulator Problems

2018-10-30 Thread panagiotis merakos via use-livecode
Hello all, I recently had this problem. The simulator was crashing on startup, opened either from Xcode or from LC. This terminal command fixed the problem for me: sudo killall -9 com.apple.CoreSimulator.CoreSimulatorService Kind regards, Panos -- On Tue, Oct 30, 2018 at 7:31 AM Roger Guay vi

Re: Continual iOS Simulator Problems

2018-10-29 Thread Roger Guay via use-livecode
Thanks, Brian. I didn’t think of that previously, but I now find that it crashes in Xcode. So I guess the problem is there in Xcode, not in LC. Ratz! Roger > On Oct 29, 2018, at 8:13 PM, Brian Milby via use-livecode > wrote: > > Have you tried launching the simulator from Xcode first and afte

Re: Continual iOS Simulator Problems

2018-10-29 Thread Brian Milby via use-livecode
Have you tried launching the simulator from Xcode first and after it is fully loaded then trying to test from LC? Thanks, Brian On Oct 29, 2018, 9:48 PM -0500, Roger Guay via use-livecode , wrote: > Hi Folks, > > I’m on a Mac with OS 10.14 and using LC 9.0.0 Indy, and I have the green > square

Continual iOS Simulator Problems

2018-10-29 Thread Roger Guay via use-livecode
Hi Folks, I’m on a Mac with OS 10.14 and using LC 9.0.0 Indy, and I have the green square indication in LC prefs with SDK 11.2. I can’t get the simulator to work with test target set to simulator 11.2. It simply takes too long to open and then crashes if I persist. In fact, it seems to me tha

Re: LiveCode and iOS Simulator Set Up

2018-02-20 Thread Roger Guay via use-livecode
p a new school Mac laptop with Xcode so that I can run > the iOS simulator on it with Livecode. > > I have tried LiveCode 8.1.7 and 8.1.9 with Xcode most recent version of > Xcode, 9.0, and 9.1. Each time I attempt to launch the simulator in LiveCode > I get the message, “The simulat

Re: LiveCode and iOS Simulator Set Up

2018-02-20 Thread panagiotis merakos via use-livecode
via use-livecode < use-livecode@lists.runrev.com> wrote: > Hi All, > > I am trying to set up a new school Mac laptop with Xcode so that I can run > the iOS simulator on it with Livecode. > > I have tried LiveCode 8.1.7 and 8.1.9 with Xcode most recent version of > Xc

LiveCode and iOS Simulator Set Up

2018-02-20 Thread JOHN PATTEN via use-livecode
Hi All, I am trying to set up a new school Mac laptop with Xcode so that I can run the iOS simulator on it with Livecode. I have tried LiveCode 8.1.7 and 8.1.9 with Xcode most recent version of Xcode, 9.0, and 9.1. Each time I attempt to launch the simulator in LiveCode I get the message

closestackrequest in iOS Simulator

2018-01-31 Thread Klaus major-k via use-livecode
Hi friends, Xcode 9.2, LC 9 dp11 and LC 8.1.9 RC2 Out of a sudden, "closestackrequest" and "closestack" do not seem to get sent to the stack in the simulator anymore? I created a new empty stack with only this stackscript: --- on closestac

IOS simulator/ iPhone X and Xcode Mobile Pref Order

2017-11-08 Thread Ralph DiMola via use-livecode
iOS developers FYI: If you have more than one Xcode on the Mobile Prefs make sure that the last one in the most recent. I had Xcode 9 as the first and then added the older ones. When the simulator fired up from LC there was no option for iPhone X. I then closed down everything and started the s

RE: LC 9.0.0 dp8 won't launch iOS simulator

2017-08-13 Thread Ralph DiMola via use-livecode
n Services rdim...@evergreeninfo.net -Original Message- From: use-livecode [mailto:use-livecode-boun...@lists.runrev.com] On Behalf Of William Prothero via use-livecode Sent: Sunday, August 13, 2017 1:00 AM To: Use-livecode Use-livecode Cc: William Prothero Subject: Re: LC 9.0.0 dp8 won't launch iOS s

Re: LC 9.0.0 dp8 won't launch iOS simulator

2017-08-12 Thread William Prothero via use-livecode
This works! Very easy once you know the location of the alligators in the swamp. Best, Bill P > On Aug 11, 2017, at 10:11 PM, Evergreen Info > wrote: > > I kept getting all sorts of weird Xcode related problems in until I started > doing this. > > 1] Keep only one version of Xcode in the appl

Re: LC 9.0.0 dp8 won't launch iOS simulator

2017-08-11 Thread William Prothero via use-livecode
Thanks for the ideas. I’ll do those things, Evergreen. I have been using iPhone 6 and above, but tomorrow, after a night’s sleep, I’ll follow the suggestions. Thanks! Bill P > On Aug 11, 2017, at 10:43 PM, panagiotis merakos via use-livecode > wrote: > > Hi Bill, > > In LC 9dp7 (or dp8, not

Re: LC 9.0.0 dp8 won't launch iOS simulator

2017-08-11 Thread panagiotis merakos via use-livecode
Hi Bill, In LC 9dp7 (or dp8, not 100% sure), we removed support for 32bit simulators. This means that if your simulator is set to iPhone SE or iPhone5, the standalone will not launch. So you have to choose a 64bit simulator (iphone6 and above). Best regards, Panos On Aug 12, 2017 05:20, "Willi

LC 9.0.0 dp8 won't launch iOS simulator

2017-08-11 Thread William Prothero via use-livecode
Folks: I’m trying to work on a new app that will send an sms message in iOS. But, as it usually happens when I don’t use the simulator and XCode for a month or so, new version come along and chaos seems to ensue. I had all of this working in LC 8.1.4. I’ve been working with LC 8.2.6 and LC9.0.

Re: iOS simulator not found after updating LC and Xcode

2016-11-03 Thread John Allijn
Thanks for the info. Xcode was upgraded, so the old version was gone. I’m now downloading the 4,5GB 8.0 version from developer.apple.com . hope that works! thanks again! > On 03 Nov 2016, at 15:45, Thierry Douez wrote: > > 2016-11-03 15:37 GMT+01:00 Bob Sneidar :

Re: iOS simulator not found after updating LC and Xcode

2016-11-03 Thread Bob Sneidar
There ya go! :-) Bob S On Nov 3, 2016, at 07:44 , Peter TB Brett mailto:peter.br...@livecode.com>> wrote: Which version works with which should probably be published in a document, and maybe already has been. This information is always included in the release notes for LiveCode.

Re: iOS simulator not found after updating LC and Xcode

2016-11-03 Thread Peter TB Brett
On 03/11/2016 14:37, Bob Sneidar wrote: When it comes to Xcode, this is almost never the case. What I have gotten from all the iOS posts in this forum, keeping LC and Xcode in sync is far more important than having either/both up to date. Which version works with which should probably be publis

Re: iOS simulator not found after updating LC and Xcode

2016-11-03 Thread Thierry Douez
2016-11-03 15:37 GMT+01:00 Bob Sneidar : > Which version works with which should probably be published in a document, > and maybe already has been. > ​Hi Bob, There is one place:​ https://livecode.com/resources/support/ask-a-question/ ​but it needs to be updated too :) ​ ​Thierry ​ ___

Re: iOS simulator not found after updating LC and Xcode

2016-11-03 Thread Bob Sneidar
When it comes to Xcode, this is almost never the case. What I have gotten from all the iOS posts in this forum, keeping LC and Xcode in sync is far more important than having either/both up to date. Which version works with which should probably be published in a document, and maybe already has

Re: iOS simulator not found after updating LC and Xcode

2016-11-03 Thread Dave Kilroy
Ach - I should have written “Xcode 8.1” and “Xcode81.app" > Begin forwarded message: > > From: Dave Kilroy > Subject: Re: iOS simulator not found after updating LC and Xcode > Date: 3 November 2016 at 10:05:31 GMT > To: How to use LiveCode > > Yep Thierry is r

Re: iOS simulator not found after updating LC and Xcode

2016-11-03 Thread Dave Kilroy
Yep Thierry is right - still too early to use Xcode 8.1.1 BTW if you’re going to have multiple versions of Xcode on you machine (which is a sensible thing to do if you’re going to have multiple versions of LiveCode on your machine) the safest way of doing this is to have each of them in their ow

Re: iOS simulator not found after updating LC and Xcode

2016-11-03 Thread John Allijn
Installing livecode 9.0.0 DP1 does not fix it. I'm now downloadind the ios10.0 simulator. Maybe that helps... > Op 3 nov. 2016 om 10:07 heeft Thierry Douez het volgende > geschreven: > > Mmm, not sure as I'm far away from my computer, > but I think you need Xcode 8 ! not 8.1. > > Hope someon

Re: iOS simulator not found after updating LC and Xcode

2016-11-03 Thread John Allijn
Yes, 8.0 used to work just fine but I thought it would be a good idea to bring everything up to date... > Op 3 nov. 2016 om 10:07 heeft Thierry Douez het volgende > geschreven: > > Mmm, not sure as I'm far away from my computer, > but I think you need Xcode 8 ! not 8.1. > > Hope someone else

Re: iOS simulator not found after updating LC and Xcode

2016-11-03 Thread Thierry Douez
Mmm, not sure as I'm far away from my computer, but I think you need Xcode 8 ! not 8.1. Hope someone else could confirm... Regards, Thierry 2016-11-03 9:57 GMT+01:00 John Allijn : > Hi, > Yesterday I updated Xcode to 8.1 and LiveCode to version 8.1.1 and now > LiveCode can’t find any simulat

iOS simulator not found after updating LC and Xcode

2016-11-03 Thread John Allijn
Hi, Yesterday I updated Xcode to 8.1 and LiveCode to version 8.1.1 and now LiveCode can’t find any simulators for iOS. In the Livecode preferences the list with simulators is empty. When I click Add Entry and select the new Xcode app, it gives an error: "The chosen folder is not a valid iOS S

Re: Widgets don't show in iOS simulator or on iPad?

2016-06-18 Thread Glen Bojsza
Hi Monte, You were correct! I figured this out 6 months ago when I did the first app but forgot about since not doing anything since then. Thanks. On Sat, Jun 18, 2016 at 1:10 AM, Monte Goulding wrote: > Are they selected in standalone settings? On 8.0.1 that's on the copy > files pane. > > S

Re: Widgets don't show in iOS simulator or on iPad?

2016-06-17 Thread Monte Goulding
Are they selected in standalone settings? On 8.0.1 that's on the copy files pane. Sent from my iPhone > On 18 Jun 2016, at 11:45 AM, Glen Bojsza wrote: > > Any suggestions? ___ use-livecode mailing list use-livecode@lists.runrev.com Please visit th

Widgets don't show in iOS simulator or on iPad?

2016-06-17 Thread Glen Bojsza
I have two apps with very similar layouts, groups and widgets. *System Details* XCode is Version 6.2 (6C131e) OS X 10.9.5 LC 8.0.1 Indy I build for iPad iOS 8.2 One app looks correct with all widgets, fields etc One app doesn't show any widgets?? Even when I create a new app I can't get the

Re: iOS Simulator Behaves Strangely in LC8DP15

2016-03-15 Thread Neil Roger
Hi Sannyasin Brahmanathaswami, I've been working with 8.0 DP15 for iOS builds and have not come across any major stumbling blocks. In regards to the simultor size, this sounds like a simulator scaling issue on your display. You should be able to resolve this by selecting one of the scale opt

iOS Simulator Behaves Strangely in LC8DP15

2016-03-14 Thread Sannyasin Brahmanathaswami
We are kicking off development of a new app. I developing this from ground zero in LC8 (dp 15) LC --> Preferences --> Mobile Support --> iOS SDKs # giving me a green light Available device SDKs: 9.2 Available simulators: 9.2 Stack is set to fullscreenMode showAll But when I run it in the simul

iOS Simulator crashes with externals

2015-10-17 Thread Monte Goulding
Hi LiveCoders I’m just making you all aware of an issue introduced in the recent releases of LiveCode where apps crash in the simulator if they have externals. The issue is a result of a change in the standalone builder. If you experience this issue there is an easy workaround which you can app

Re: Monitoring stdout on iOS simulator

2015-09-21 Thread J. Landman Gay
On 9/21/2015 5:50 PM, panagiotis merakos wrote: It is possible to see the output in the simulator. If I remember correctly, you can do: Launch iOS Simulator -> Menu Bar -> Debug -> Open System Log Thank you! Yes, it does work. In the past it was possible to just launch Console a

Re: Monitoring stdout on iOS simulator

2015-09-21 Thread panagiotis merakos
Hi Jacque, It is possible to see the output in the simulator. If I remember correctly, you can do: Launch iOS Simulator -> Menu Bar -> Debug -> Open System Log Regards, Panos -- On Tue, Sep 22, 2015 at 1:36 AM, J. Landman Gay wrote: > On 9/21/2015 3:43 PM, Chris Sheffield wr

Re: Monitoring stdout on iOS simulator

2015-09-21 Thread J. Landman Gay
On 9/21/2015 3:43 PM, Chris Sheffield wrote: Hi Jacque, Xcode now has a “console” built into it, that I’m pretty sure still works with LiveCodes “put” command. With your device plugged in, fire up a recent version of Xcode, select the device in the Devices window, then click the little triangle

Re: Monitoring stdout on iOS simulator

2015-09-21 Thread Chris Sheffield
should show you the output from the device. Good luck! Chris -- Chris Sheffield Read Naturally, Inc. www.readnaturally.com > On Sep 21, 2015, at 2:28 PM, J. Landman Gay wrote: > > Way back when, we used to be able to see output from the iOS simulator by > watching the Mac Conso

Monitoring stdout on iOS simulator

2015-09-21 Thread J. Landman Gay
Way back when, we used to be able to see output from the iOS simulator by watching the Mac Console app. That stopped working some time ago. Is it possible to view stdout from the simulator any more? -- Jacqueline Landman Gay | jac...@hyperactivesw.com HyperActive Software

Re: iOS simulator and iOS 8 [Was sqlite and iOS 8]

2015-03-11 Thread Dave Kilroy
Actually the iOS simulator start up times with 7.0.3 has been pretty good - but I don't trust it anymore and hardly ever use it - better to get on a real device and test properly (what is the point of testing with an unpredictable simulator?). It may be I'm being too hard on the simulato

Re: iOS simulator and iOS 8 [Was sqlite and iOS 8]

2015-03-11 Thread Monte Goulding
Just don't click the test flight button anymore because apple broke it :-( -- M E R Goulding Software development services mergExt - There's an external for that! > On 11 Mar 2015, at 6:11 pm, Gerry wrote: > > You are wasting time :) Use Monte's mergTestApp plug in. Makes deploying to a > con

Re: iOS simulator and iOS 8 [Was sqlite and iOS 8]

2015-03-11 Thread Gerry
You are wasting time :) Use Monte's mergTestApp plug in. Makes deploying to a connected device simple as...click. g > On 8 Mar 2015, at 6:41 am, Ralph DiMola wrote: > > But in the end I just didn't have the time so I went the==>drag the > .app into the device using Xcode. Only takes 10 second

RE: iOS simulator and iOS 8 [Was sqlite and iOS 8]

2015-03-07 Thread Ralph DiMola
aturday, March 07, 2015 6:49 PM To: How to use LiveCode Subject: Re: iOS simulator and iOS 8 [Was sqlite and iOS 8] so what issues are you having with the simulator? I'm having nothing that I notice. On Sat, Mar 7, 2015 at 2:41 PM, Ralph DiMola wrote: > >Dave Kilroy Wrote: > >How

Re: iOS simulator and iOS 8 [Was sqlite and iOS 8]

2015-03-07 Thread Mike Kerner
so what issues are you having with the simulator? I'm having nothing that I notice. On Sat, Mar 7, 2015 at 2:41 PM, Ralph DiMola wrote: > >Dave Kilroy Wrote: > >However for me the iOS simulator has recently been almost useless and I > test directly on the device. > &g

iOS simulator and iOS 8 [Was sqlite and iOS 8]

2015-03-07 Thread Ralph DiMola
>Dave Kilroy Wrote: >However for me the iOS simulator has recently been almost useless and I test directly on the device. Me Too. I saw there was some fiddling that you could do to make it work...maybe. There was some weirdness going on between different devices/OS combos. But in the end

Re: SQLite problem on iOS Simulator

2014-07-06 Thread Peter Haworth
t; > > > > On Sun, Jul 6, 2014 at 7:46 AM, Klaus major-k wrote: > > > >> Hi friends, > >> > >> strange problem when using SQLite in the iOS Simulator. > >> LC 6.6.2, XCode 5.1, Simulator iOS 7.1 > >> ... > > Best > > Klaus &g

Re: SQLite problem on iOS Simulator

2014-07-06 Thread Klaus major-k
major-k wrote: > >> Hi friends, >> >> strange problem when using SQLite in the iOS Simulator. >> LC 6.6.2, XCode 5.1, Simulator iOS 7.1 >> ... Best Klaus -- Klaus Major http://www.major-k.de kl...@major-k.de ___

Re: SQLite problem on iOS Simulator

2014-07-06 Thread Peter Haworth
at 7:46 AM, Klaus major-k wrote: > Hi friends, > > strange problem when using SQLite in the iOS Simulator. > LC 6.6.2, XCode 5.1, Simulator iOS 7.1 > > Database file copied to specialfolderpath("documents") > > In general all database access runs fine, but ther

Re: SQLite problem on iOS Simulator

2014-07-06 Thread Klaus major-k
Hi all, of course I need to check "SQLIte" on the "iOS" tab in the standalone builder settings! 8-) Am 06.07.2014 um 16:46 schrieb Klaus major-k : > Hi friends, > > strange problem when using SQLite in the iOS Simulator. > LC 6.6.2, XCode 5.1, Simulator iOS

SQLite problem on iOS Simulator

2014-07-06 Thread Klaus major-k
Hi friends, strange problem when using SQLite in the iOS Simulator. LC 6.6.2, XCode 5.1, Simulator iOS 7.1 Database file copied to specialfolderpath("documents") In general all database access runs fine, but there is one handler where CONSOLE outputs an script error, found out by u

Multistacks and iOS simulator bug ?

2012-12-16 Thread Ludovic Thébault
Hello, I've found something like a bug : I've an stack which contains substacks (one for iPad, one for the retina iPhone). The mainstack is for the "classic" iPhone. When i made changes on a substack without changed anything in the mainstack and i test on the simulator (even if i delete the ap

Re: iOS simulator closes right after opening of app

2012-10-30 Thread Colin Holgate
To get prerelease ones you would, yes, but check your RunRev account, see if the is 5.5.3 release version waiting for you. On Oct 30, 2012, at 9:33 AM, Christophe Leske wrote: > > > Ok, so this is where I get uncomfortable, as I am just a normal paying > customer. > I got 5.5.2 here - in o

Re: iOS simulator closes right after opening of app

2012-10-30 Thread Christophe Leske
Hi Matthias et al, the new version 5.5.3 got me going again, I am fine now besides the fact that my OS X harddisk is now completely filled... But thanks for the quick turnaround! Greets, Christophe Leske ___ use-livecode mailing list use-livecode@

Re: iOS simulator closes right after opening of app

2012-10-30 Thread Matthias Rebbe
Christophe, when did you purchase? Try to contact supp...@runrev.com and describe your problem with the iOS6 simulator. Maybe they find a solution for you. They are more than fair. Regards, Matthias -- Matthias Rebbe matthias (at) rebbe.tk Tel +49.5741.31 Tel +49.160.5504462 -- "Life is to

Re: iOS simulator closes right after opening of app

2012-10-30 Thread Christophe Leske
Ok, so this is where I get uncomfortable, as I am just a normal paying customer. I got 5.5.2 here - in order to get access to the latest LiveCode Version, i am supposed to subscribe to a developer's program? I find that to be quite daft after having paid 500€ in order to get the software lic

Re: iOS simulator closes right after opening of app

2012-10-30 Thread Matthias Rebbe
Hi Christophe, welcome to the list. There is also a little problem with the ios 6 simulator: The new simulator does not like like apps with the same domain installed in your simulator. This could give an error message like "Unable to start simulation: iOS Simulator failed to in

Re: iOS simulator closes right after opening of app

2012-10-30 Thread Christophe Leske
Am Tue Oct 30 14:28:00 2012 schrieb Colin Holgate: Welcome! Not sure where you got Xcode 4.5.5 from, the latest prerelease one I can see is 4.5.2, and when I get prerelease ones I tend to keep the existing release one installed too, which would be 4.5.1. Hi, my fault, I got indeed 4.5.1 (d

Re: iOS simulator closes right after opening of app

2012-10-30 Thread Colin Holgate
Welcome! Not sure where you got Xcode 4.5.5 from, the latest prerelease one I can see is 4.5.2, and when I get prerelease ones I tend to keep the existing release one installed too, which would be 4.5.1. In Xcode Preferences there is Downloads section, where you can download older SDKs for it

Re: iOS simulator closes right after opening of app

2012-10-30 Thread Christophe Leske
Am 30.10.12 14:02, schrieb Thomas McGrath III: Actually, what really happened was that I rebooted my computer after the weekend fishing and all was fine so it just took time to settle in. Hello Thomas, thank you for your reply. Downloading and installing the old simulator fixed it for me, I

Re: iOS simulator closes right after opening of app

2012-10-30 Thread Thomas McGrath III
Christophe, Any time you have a new Desktop OS, and a new Development IDE, and a new iOS, and a new Livecode version you are bound to run into issues until everything gets worked out and all caveats are resolved. As far as I know this would be the same on any platform. With the new xCode, Appl

iOS simulator closes right after opening of app

2012-10-30 Thread Christophe Leske
Hi there, i am an old time Director user who recently switched to LiveCode for mobile development. Thanks to Colin Holgate for pointing me to this list. After trying to figure out how to write and test my apps, I ran into a couple of issues which I cannot resolve... sigh. I am trying to tes

Re: iOS Simulator

2012-10-12 Thread Dave McKee
ving from 5.5.2 to > 5.5.3 rc2, have run into a strange bug (?). > > test build the app, app opens in iOS simulator, when I quit app and then hold > down icon, to delete it, jiggle icon appears with (X) but if I; > 1. hit home, then ok > 2. hit (X), then app is not deleted and

iOS Simulator

2012-10-12 Thread Dave McKee
running mac osx lion 10.8.2 using LC v5.5.3 RC2 have selected target as being; iPhone simulator 5.1 have app that was working ok in simulator but as of moving from 5.5.2 to 5.5.3 rc2, have run into a strange bug (?). test build the app, app opens in iOS simulator, when I quit app and then hold

Re: iOS simulator won't work

2012-10-11 Thread Guglielmo Braguglia
Hi Lars, unfortunately NOT ... *nothing is automatically resized* ... you have to "do everything by hand" (... adjusting the stack size, the control size, changing the images, etc, etc) ... :) Guglielmo On 11.10.2012 14:30, Lars Brehmer wrote: Thanks a million to Colin (again) and Guglielmo

re: iOS simulator won't work

2012-10-11 Thread Lars Brehmer
Thanks a million to Colin (again) and Guglielmo! I knew I was overlooking something simple, and sure enough the simulator now works thanks to replacing Xcode 4.5 with xCode 4.4.1 So it works, but it is of slightly limited use to me (unless I am overlooking something obvious again.) I guess tha

Re: iOS simulator won't (still) work

2012-10-09 Thread Guglielmo Braguglia
Do you know that this configuration is *NOT* officially supported by RunRev ? This is what RunRev OFFICIALLY say (/... on the developers list/) : with LiveCode 5.5.2 you have to use xCode 4.4.1 with LiveCode 5.5.3 (/when will be officially released/) can use xCode 4.5 so ... I think

re: iOS simulator won't (still) work

2012-10-09 Thread Lars Brehmer
Thanks again for the reply Colin! > Something that may help narrow down the issue, what happens if you give the > app a custom icon? Does it then show that icon and fail to open, or is it > still a white icon? > > Which version of LiveCode are you using, and which iOS version? I quickly made

Re: iOS simulator (still!) won't work

2012-10-08 Thread Colin Holgate
Something that may help narrow down the issue, what happens if you give the app a custom icon? Does it then show that icon and fail to open, or is it still a white icon? Which version of LiveCode are you using, and which iOS version? ___ use-livecode

re: iOS simulator (still!) won't work

2012-10-08 Thread Lars Brehmer
Thanks for the reply Colin! Unfortunately it still doesn't work! > What are the chances! > > Some things may have become more strict over time, and you may have to enter > a more full app id. > > In that field initially there is "com.yourcompany.yourapp", change that to > something else, say

Re: iOS simulator won't work

2012-10-05 Thread Colin Holgate
The instructions about Xcode were for when you get as far as testing on a device, it shouldn't affect whether it works in the simulator. One thing I notice, I wrote that stuff before Apple changed Xcode to become a single application file. If you have a recent Xcode installed there may be a dif

re: iOS simulator won't work

2012-10-05 Thread Lars Brehmer
Thanks for the reply Colin! Unfortunately it still doesn't work! > What are the chances! > > Some things may have become more strict over time, and you may have to enter > a more full app id. > > In that field initially there is "com.yourcompany.yourapp", change that to > something else, say

Re: iOS simulator won't work

2012-10-04 Thread Colin Holgate
On Oct 4, 2012, at 2:41 PM, Lars Brehmer wrote: > >Whart am I missing? The book has been spot on for every little detail so > >far, so I wonder why this isn't working? What are the chances! Some things may have become more strict over time, and you may have to enter a more full app id. In t

iOS simulator won't work

2012-10-04 Thread Lars Brehmer
I am finally testing the waters of apps for the iPad, but my first problem is this: I cannot get my stacks to open in the xCode simulator. All I ever see is a white, generic icon with my stack's name under it. When I click on it, it slides up and to the left out of sight, there is a pause and i

Re: iOS Simulator oddness

2012-04-25 Thread Graham Samuel
Yup, Colin, I forgot about the Test Target - I had just set the Standalone Settings to be iPhone/iPod (so not iPad) and thought that would be enough. The Test Target menu item only shows up when one isn't editing a script, which is a kind of lame excuse for forgetting about its existence. Anywa

Re: iOS Simulator oddness

2012-04-24 Thread Colin Holgate
What is Test Target set to in LiveCode? ___ use-livecode mailing list use-livecode@lists.runrev.com Please visit this url to subscribe, unsubscribe and manage your subscription preferences: http://lists.runrev.com/mailman/listinfo/use-livecode

RE: iOS Simulator oddness

2012-04-24 Thread John Dixon
Sounds like you have it set to ipad in the standalone application settings... > I've been doing some testing on an iPhone app on my newish iMac. The > simulator has been working as expected. I'm now on a trip and have switched > to my MacBook which AFAIK has the same development software (LC 5

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