Re: Fwd: [Warzone-dev] Fwd: Re: Warzone 2100 in Debian

2006-09-20 Thread vs2k5
On Wed, 20 Sep 2006 19:16:43 -0400 Dennis Schridde <[EMAIL PROTECTED]> wrote: >Am Donnerstag, 21. September 2006 01:04 schrieb Christian Ohm: >> On Wednesday, 20 September 2006 at 18:36, Christian Vest Hansen >wrote: >> > Forgot to mention that I think this: >> > >The readme says: "provided as is

Re: [Warzone-dev] videos / briefings / pause 'bug'?

2006-09-20 Thread vs2k5
On Wed, 20 Sep 2006 18:25:15 -0400 Christian Ohm <[EMAIL PROTECTED]> wrote: >What I meant was the whole data. If we are not allowed to modify >and >distribute that, this project is over (then there is nothing to >resurrect, just to conserve - and who wants the role of a >curator?). > Did this no

Re: Fwd: [Warzone-dev] Fwd: Re: Warzone 2100 in Debian

2006-09-20 Thread Dennis Schridde
Am Donnerstag, 21. September 2006 01:04 schrieb Christian Ohm: > On Wednesday, 20 September 2006 at 18:36, Christian Vest Hansen wrote: > > Forgot to mention that I think this: > > >The readme says: "provided as is with no guarantees." > > >Can't we use that as a license? > > > > sounds like the ob

Re: Fwd: [Warzone-dev] Fwd: Re: Warzone 2100 in Debian

2006-09-20 Thread Christian Ohm
On Wednesday, 20 September 2006 at 18:36, Christian Vest Hansen wrote: > Forgot to mention that I think this: > > >The readme says: "provided as is with no guarantees." > >Can't we use that as a license? > sounds like the obvious thing to do, provided it is GPL compatible. Why GPL compatible? The

Re: Fwd: [Warzone-dev] Fwd: Re: Warzone 2100 in Debian

2006-09-20 Thread Dennis Schridde
Am Donnerstag, 21. September 2006 00:32 schrieb Christian Ohm: > On Wednesday, 20 September 2006 at 19:43, Dennis Schridde wrote: > > Am Mittwoch, 20. September 2006 19:06 schrieb Christian Vest Hansen: > > > 2006/9/20, Ari Johnson <[EMAIL PROTECTED]>: > > > > On 9/20/06, Christian Vest Hansen <[EM

Re: Fwd: [Warzone-dev] Fwd: Re: Warzone 2100 in Debian

2006-09-20 Thread Christian Ohm
On Wednesday, 20 September 2006 at 19:43, Dennis Schridde wrote: > Am Mittwoch, 20. September 2006 19:06 schrieb Christian Vest Hansen: > > 2006/9/20, Ari Johnson <[EMAIL PROTECTED]>: > > > On 9/20/06, Christian Vest Hansen <[EMAIL PROTECTED]> wrote: > > > > 2006/9/20, Dennis Schridde <[EMAIL PROTE

Re: [Warzone-dev] Original source Sequence.c

2006-09-20 Thread Dennis Schridde
*g* Too funny... pgpkCXtxWDRgN.pgp Description: PGP signature ___ Warzone-dev mailing list Warzone-dev@gna.org https://mail.gna.org/listinfo/warzone-dev

Re: [Warzone-dev] videos / briefings / pause 'bug'?

2006-09-20 Thread Christian Ohm
On Wednesday, 20 September 2006 at 12:33, [EMAIL PROTECTED] wrote: > On Wed, 20 Sep 2006 08:15:26 -0400 Christian Ohm <[EMAIL PROTECTED]> wrote: > >On Wednesday, 20 September 2006 at 1:36, [EMAIL PROTECTED] wrote: > >> If not OK, then what, fork the SP & MP/skirmish so we don't have to > >> deal

Re: [Warzone-dev] videos / briefings / pause 'bug'?

2006-09-20 Thread Christian Ohm
On Wednesday, 20 September 2006 at 19:02, Christian Vest Hansen wrote: > 2006/9/20, [EMAIL PROTECTED] <[EMAIL PROTECTED]>: > >I really doubt that Eidos/pumpkin (who are now Pivotal)-- > >http://www.pivotalgames.com/index.php?content=warzone&cat=support > >care, but I think the new person to contact

Re: [Warzone-dev] r378

2006-09-20 Thread Christian Ohm
On Wednesday, 20 September 2006 at 23:30, Dennis Schridde wrote: > Am Mittwoch, 20. September 2006 23:17 schrieb Christian Ohm: > > Don't know what I was doing when making that patch. Thinking can't have > > been involved. In script.h, the 'inline' has to be removed, not the > > 'extern'. Fix attac

Re: [Warzone-dev] Original source Sequence.c

2006-09-20 Thread Christian Ohm
On Wednesday, 20 September 2006 at 16:59, [EMAIL PROTECTED] wrote: > On IRC: > # [Wed 01:36:09pm] Does that archive also offer a free > way to compile that code and play the videos? > # [Wed 01:36:56pm] wz source?:P devurandom, one thing I > don't understand, why does everyone keep telling that w

Re: [Warzone-dev] r378

2006-09-20 Thread Dennis Schridde
Am Mittwoch, 20. September 2006 23:17 schrieb Christian Ohm: > Don't know what I was doing when making that patch. Thinking can't have > been involved. In script.h, the 'inline' has to be removed, not the > 'extern'. Fix attached. Interesting. I wonder why devurandom.brain() and both GCC and MSVC d

[Warzone-dev] r378

2006-09-20 Thread Christian Ohm
Don't know what I was doing when making that patch. Thinking can't have been involved. In script.h, the 'inline' has to be removed, not the 'extern'. Fix attached. -- "I never spared heretics and have always done my utmost so that the enemies of the Church should also be my enemies."

[Warzone-dev] Original source Sequence.c

2006-09-20 Thread vs2k5
On IRC: # [Wed 01:36:09pm] Does that archive also offer a free way to compile that code and play the videos? # [Wed 01:36:56pm] wz source?:P devurandom, one thing I don't understand, why does everyone keep telling that wz can't playback rpls? # [Wed 01:37:13pm] Troman: Can it? # [Wed 01:37:17pm]

Re: Fwd: [Warzone-dev] Fwd: Re: Warzone 2100 in Debian

2006-09-20 Thread Ari Johnson
On 9/20/06, Dennis Schridde <[EMAIL PROTECTED]> wrote: Am Mittwoch, 20. September 2006 19:06 schrieb Christian Vest Hansen: > 2006/9/20, Ari Johnson <[EMAIL PROTECTED]>: > > On 9/20/06, Christian Vest Hansen <[EMAIL PROTECTED]> wrote: > > > 2006/9/20, Dennis Schridde <[EMAIL PROTECTED]>: > > > >

Re: [Warzone-dev] videos / briefings / pause 'bug'?

2006-09-20 Thread Dennis Schridde
Am Mittwoch, 20. September 2006 18:03 schrieb [EMAIL PROTECTED]: > On Wed, 20 Sep 2006 05:42:03 -0400 Dennis Schridde > The legal limbo we are in. Until that is solved to be GPL safe, > then we are stuck not doing anything for the original content that > was given in the original archive. They d

Re: [Warzone-dev] Questions

2006-09-20 Thread Dennis Schridde
Am Mittwoch, 20. September 2006 17:56 schrieb [EMAIL PROTECTED]: > On Wed, 20 Sep 2006 05:31:02 -0400 Dennis Schridde > >I must admit that I would not like such a official "what the devs > >said last summer [about Mr. Bush]" logs... > > Mr. Bush? Don't get all paranoid. :p When it comes to him I a

Re: Fwd: [Warzone-dev] Fwd: Re: Warzone 2100 in Debian

2006-09-20 Thread Dennis Schridde
Am Mittwoch, 20. September 2006 19:06 schrieb Christian Vest Hansen: > 2006/9/20, Ari Johnson <[EMAIL PROTECTED]>: > > On 9/20/06, Christian Vest Hansen <[EMAIL PROTECTED]> wrote: > > > 2006/9/20, Dennis Schridde <[EMAIL PROTECTED]>: > > > > Who owns the copyright on a file of sourcecode when the f

Re: Re: Fwd: [Warzone-dev] Fwd: Re: Warzone 2100 in Debian

2006-09-20 Thread Christian Vest Hansen
2006/9/20, Ari Johnson <[EMAIL PROTECTED]>: On 9/20/06, Christian Vest Hansen <[EMAIL PROTECTED]> wrote: > 2006/9/20, Dennis Schridde <[EMAIL PROTECTED]>: > > Who owns the copyright on a file of sourcecode when the file has been written > > by dozens of people? Is it shared between all of them?

Re: [Warzone-dev] videos / briefings / pause 'bug'?

2006-09-20 Thread Christian Vest Hansen
2006/9/20, [EMAIL PROTECTED] <[EMAIL PROTECTED]>: We just don't know what "as is with no guarantee" means in the legal sense, and if that conflicts with GPL in any way at all? Is this not also one of the reasons Rodzilla & Grimandmandy & Charun & Henrivee & Qamly & Kevin & ?? left the project to

Re: Re: Fwd: [Warzone-dev] Fwd: Re: Warzone 2100 in Debian

2006-09-20 Thread Ari Johnson
On 9/20/06, Christian Vest Hansen <[EMAIL PROTECTED]> wrote: 2006/9/20, Dennis Schridde <[EMAIL PROTECTED]>: > Who owns the copyright on a file of sourcecode when the file has been written > by dozens of people? Is it shared between all of them? I think I know this one: all of the people who have

Re: Fwd: [Warzone-dev] Fwd: Re: Warzone 2100 in Debian

2006-09-20 Thread Christian Vest Hansen
Forgot to mention that I think this: The readme says: "provided as is with no guarantees." Can't we use that as a license? sounds like the obvious thing to do, provided it is GPL compatible. And since it impose no restrictions that the GPL does not impose, chances are that it is GPL compatible

Re: Fwd: [Warzone-dev] Fwd: Re: Warzone 2100 in Debian

2006-09-20 Thread Christian Vest Hansen
2006/9/20, Dennis Schridde <[EMAIL PROTECTED]>: Who owns the copyright on a file of sourcecode when the file has been written by dozens of people? Is it shared between all of them? I think I know this one: all of the people who have code in the file, have copyright. If, for instance, the file is

Re: [Warzone-dev] videos / briefings / pause 'bug'?

2006-09-20 Thread vs2k5
On Wed, 20 Sep 2006 08:15:26 -0400 Christian Ohm <[EMAIL PROTECTED]> wrote: >On Wednesday, 20 September 2006 at 1:36, [EMAIL PROTECTED] >wrote: >> If not OK, then what, fork the SP & MP/skirmish so we don't have >to >> deal with GPL restrictions that make no sense for this game >since >> eve

Re: [Warzone-dev] videos / briefings / pause 'bug'?

2006-09-20 Thread vs2k5
On Wed, 20 Sep 2006 05:49:00 -0400 Dennis Schridde <[EMAIL PROTECTED]> wrote: >Am Mittwoch, 20. September 2006 11:42 schrieb Dennis Schridde: >> Am Mittwoch, 20. September 2006 07:36 schrieb >[EMAIL PROTECTED]: >> > Or was it just that since it can't be played on linux, they >dropped >> > it? C

Re: [Warzone-dev] videos / briefings / pause 'bug'?

2006-09-20 Thread vs2k5
On Wed, 20 Sep 2006 05:42:03 -0400 Dennis Schridde <[EMAIL PROTECTED]> wrote: >Am Mittwoch, 20. September 2006 07:36 schrieb [EMAIL PROTECTED]: >> No, it isn't the one you all think it is. :p >> >> The original archive also has all the required .dlls >> Dec130.dll , edec.dll, winsdec.dll, winstr.d

Re: [Warzone-dev] Questions

2006-09-20 Thread vs2k5
-BEGIN PGP SIGNED MESSAGE- Hash: SHA1 On Wed, 20 Sep 2006 05:31:02 -0400 Dennis Schridde <[EMAIL PROTECTED]> wrote: >> > Would be nice if the main WZ site could put up a bot in both >rooms and >> > have a archive section in the main WZ site, so we can see what >all is >> > going on. Ther

Re: [Warzone-dev] Questions

2006-09-20 Thread Fearthecute
Yes, i read the dev-mlist, more or less. Sure, i can setup such a bot, but not yet. I need some time to do some other things :) [EMAIL PROTECTED] schrieb: > >> Would be nice if the main WZ site could put up a bot in both rooms and >> have a archive section in the main WZ site, so we can see what

Re: [Warzone-dev] videos / briefings / pause 'bug'?

2006-09-20 Thread Christian Ohm
On Wednesday, 20 September 2006 at 1:36, [EMAIL PROTECTED] wrote: > If not OK, then what, fork the SP & MP/skirmish so we don't have to > deal with GPL restrictions that make no sense for this game since > everything *should* be covered by GPL, but we can never be 100% > sure, since we can't co

Re: [Warzone-dev] lib/script/interp.c, g++ unbreakage

2006-09-20 Thread Dennis Schridde
Am Mittwoch, 20. September 2006 14:00 schrieb Christian Ohm: > On Wednesday, 20 September 2006 at 5:06, Roman wrote: > > >The attached patch fixes g++ compilation broken by Troman's commit. The > > >removed casts inspired a new SVN rule: "ALWAYS do 'svn up' before 'svn > > >diff' (and fix conflict

Re: [Warzone-dev] lib/script/interp.c, g++ unbreakage

2006-09-20 Thread Christian Ohm
On Wednesday, 20 September 2006 at 5:06, Roman wrote: > >The attached patch fixes g++ compilation broken by Troman's commit. The > >removed casts inspired a new SVN rule: "ALWAYS do 'svn up' before 'svn > >diff' (and fix conflicts, if necessary)." > > That's the rule of thumb I follow. What did i

Re: [Warzone-dev] videos / briefings / pause 'bug'?

2006-09-20 Thread Dennis Schridde
Am Mittwoch, 20. September 2006 11:42 schrieb Dennis Schridde: > Am Mittwoch, 20. September 2006 07:36 schrieb [EMAIL PROTECTED]: > > Or was it just that since it can't be played on linux, they dropped > > it? Can I reinsert the code that was dropped ? What about convert > > the .dlls via wine to

Re: [Warzone-dev] Briefings

2006-09-20 Thread Dennis Schridde
Am Dienstag, 19. September 2006 23:43 schrieb [EMAIL PROTECTED]: > Was said in IRC log: > # [Sun 06:50:56pm] reason i ask, is i want to put back the > full briefings, at least in text-only form, with rewording if need > be - as it stands right now, i'm trying to get a friend into > warzone, and the

Re: [Warzone-dev] videos / briefings / pause 'bug'?

2006-09-20 Thread Dennis Schridde
Am Mittwoch, 20. September 2006 07:36 schrieb [EMAIL PROTECTED]: > No, it isn't the one you all think it is. :p > > The original archive also has all the required .dlls > Dec130.dll , edec.dll, winsdec.dll, winstr.dll and of course the > code to play the .rpl files. I assume the people that did >

Re: [Warzone-dev] Questions

2006-09-20 Thread Dennis Schridde
Am Mittwoch, 20. September 2006 09:44 schrieb Christian Vest Hansen: > 2006/9/19, Christian Ohm <[EMAIL PROTECTED]>: > > > :) Too bad that we can't clear this up once and for all. It would be > > > > > > a huge problem if Eidos or Pumpkin started to send out C&D notices > > > because of something

Re: [Warzone-dev] Questions

2006-09-20 Thread Dennis Schridde
Am Dienstag, 19. September 2006 22:29 schrieb Christian Ohm: > (Just to mention it again, I am not a lawyer, so take the legal stuff > with a grain of salt.) > > On Tuesday, 19 September 2006 at 16:02, [EMAIL PROTECTED] wrote: > > We know that the source code itself is GPL, but in the source code >

Re: [Warzone-dev] Questions

2006-09-20 Thread Dennis Schridde
Am Dienstag, 19. September 2006 22:23 schrieb Ari Johnson: > On 9/19/06, [EMAIL PROTECTED] <[EMAIL PROTECTED]> wrote: > > Doesn't releasing the whole thing under GPL mean everything in the > > archive is GPL also? > > This might be the case, but the GPL probably only applies to > copyrighted materi

Re: [Warzone-dev] Cutscenes (RTS.net discussion)

2006-09-20 Thread Dennis Schridde
Am Dienstag, 19. September 2006 19:53 schrieb Christian Ohm: > Some comments on the current discussion on RTS.net ( > http://www.realtimestrategies.net/forums/viewtopic.php?t=1266 , my login > there doesn't work anymore, thus I'll answer here. Perhaps someone with > a working RTS.net account can po

Re: Fwd: [Warzone-dev] Fwd: Re: Warzone 2100 in Debian

2006-09-20 Thread Dennis Schridde
Ok, here comes my crazy idea: The readme says: "provided as is with no guarantees." Can't we use that as a license? Similar ot the zlib license? Simply let others care what it means exactly... This way we won't break any license if that "as is" means it is under a certain license. Anyway, I have

Re: [Warzone-dev] Questions

2006-09-20 Thread Christian Vest Hansen
2006/9/19, Christian Ohm <[EMAIL PROTECTED]>: > I also wonder where did they first upload the warzone2100.rar file? > Or was it packed by someone else? To some RTS.net member's FTP server, I think. Quite right. We gave Alex McLean a list of FTP servers he could use, and chose the one in the UK

Re: [Warzone-dev] Contact Troman?

2006-09-20 Thread Dennis Schridde
Am Dienstag, 19. September 2006 23:55 schrieb [EMAIL PROTECTED]: > Saw in the logs: > # [Mon 01:54:51pm] btw the damn Partition Magic erased the > partition where I had all my newest source modifications, ack > # [Mon 01:55:33pm] I will have to start from scratch, unles > I can recover the data som

Re: [Warzone-dev] Waf for Warzone

2006-09-20 Thread Dennis Schridde
Am Mittwoch, 20. September 2006 00:26 schrieb Christian Ohm: > On Tuesday, 19 September 2006 at 22:38, Dennis Schridde wrote: > > Am Dienstag, 19. September 2006 22:05 schrieb Christian Ohm: > > When you have a look at the first waf script I sent, then you'll see that > > the warnings don't appear

Re: [Warzone-dev] lib/script/interp.c, g++ unbreakage

2006-09-20 Thread Dennis Schridde
Am Dienstag, 19. September 2006 23:05 schrieb Christian Ohm: > Hm, I wouldn't have changed 'ip', as that name is used in other places > as well, but OK. Maybe change those other places, too then? ;) I had quite some difficulties imagining what "UWDORD*ip" could be, till Troman told me that it is a