time. He seems rather busy though, and I have no further news to
report at this time.
Take care,
-Gav
--
Gavriel State, CEO & CTO
TransGaming Technologies Inc.
[EMAIL PROTECTED]
http://www.transgaming.com/
Let the games begin
Users
would then have the ability to decide for themselves whether speeding up
a given app is worth the risk to them.
Take care,
-Gav
--
Gavriel State, CEO & CTO
TransGaming Technologies Inc.
[EMAIL PROTECTED]
http://www.transgaming.com/
Let the games begin
e recent tree. WineHQ
is welcome to use it. It would be nice if any improvements made to
it were donated to ReWind as well:
http://www.geocrawler.com/archives/3/9376/2001/12/50/7309863/
Take care,
-Gav
--
Gavriel State, CEO & CTO
TransGaming Technologies Inc.
[EMAIL PROTECTED]
http://
a deliberately malicious app scribbling
over server memory - certainly a problem, but for many uses of Wine,
not a significant one.
Another key factor in favour of the ShmServer is that we've got
a working prototype available right now that runs several real-world
apps. 8-)
Take ca
s of which one is better, it would be nice to see more interest
in this topic from other developers. If anyone else is interested in
collaborating on the ShmServer or kernel module approaches, that would
be great.
Take care,
-Gav
--
Gavriel State, CEO & CTO
TransGaming Technologies Inc.
[E
ll
work poorly for many applications, and would be less likely to get used and
improved.
With the current architecture, it can be improved on a completely incremental
basis.
-Gav
--
Gavriel State, CEO & CTO
TransGaming Technologies Inc.
[EMAIL PROTECTED]
http://www.transgaming.com/
Let the games begin
to do with the DMCA. The problem
is that his SafeDisc driver is - at least in parts - a direct translation of a
dissassembly. Such translation means that technically it's a derivative
work, and thus would require the agreement of the original copyright owner
to redistribute.
-Gav
--
Gav
nclude the documentation, which includes
some nice background on DIB issues in general, and should go into the
documentation directory.
-Gav
--
Gavriel State, CEO
TransGaming Technologies Inc.
http://www.transgaming.com/
[EMAIL PROTECTED]
TRANSGAMING TECHNOLOGIES
n removed since the
> original author requests 'please
> remove my quartz codes' explicitly.
> The original author don't accept any liability.
>
>
> __
> Do You Yahoo!?
> Yahoo! Finance - Get real-time stock quo
n removed since the
> original author requests 'please
> remove my quartz codes' explicitly.
> The original author don't accept any liability.
>
>
> __
> Do You Yahoo!?
> Yahoo! Finance - Get real-time stock quo
t without success. His email address no longer seems
valid, and mail to the postmaster at his domain has gone unanswered. Google
searches also turn up very little.
-Gav
--
Gavriel State, CEO
TransGaming Technologies Inc.
http://www.transgaming.com/
[EMAIL PROTECTED]
lutches' on
the code - he's been working on it with Eric in his spare time. That said,
I just checked and while his hands are kind of cold, they didn't appear
to be at all slimy. David said that he might try to check it into the ReWind
tree this weekend.
-Gav
--
Gavriel State, CEO
TransGaming Technologies Inc.
http://www.transgaming.com/
[EMAIL PROTECTED]
; things considered.
For my part, I have to agree with the above. Brett, I think that you've
done far more harm than good with your constant need to have the last
word. Please let us (the Wine community) figure this out on our own.
-Gav
--
Gavriel State, CEO
TransGaming Technologies Inc.
nal options for different commercial opportunities. Most
importantly, it would have the flexibility to address any future business models
that have not yet been considered.
-Gav
--
Gavriel State, CEO
TransGaming Technologies Inc.
http://www.transgaming.com
[EMAIL PROTECTED]
ges/clubs/ccg/images/sn_ath.jpg
-Gav
--
Gavriel State, CEO
TransGaming Technologies Inc.
http://www.transgaming.com
[EMAIL PROTECTED]
he possibility of other unforseen ways in
which commercial redistribution without immediate release
of source would be possible.
It would also be possible for the WineCorp to allow certain
portions or all of the code to be dual-licensed under the LGPL
and mixed with other GPL or LGPLed p
ause they recognize that
doing so is in their own best interests.
Food for though, anyway.
-Gav
--
Gavriel State, CEO
TransGaming Technologies Inc.
http://www.transgaming.com
[EMAIL PROTECTED]
ribers so that
we can release our real, working code to the WineHQ tree.
-Gav
--
Gavriel State, CEO
TransGaming Technologies Inc.
http://www.transgaming.com
[EMAIL PROTECTED]
rent license allows the possibility of benefiting
from the project without any contribution. Where I differ from them is
that someone else's code is not enough to keep my employees eating.
What I need as a contribution is not code, but cash.
Anyhow, I'm going to go and put my thi
David Elliott wrote:
>
> On 2002.01.28 02:12 Gavriel State wrote:
> > There would be no appreciable differences. As I said, this was mostly
> > something
> > we were just toying with.
>
> Very interesting. I was considering making an RFB (the VNC protocol)
&g
> Hetz
>
> On Sunday 27 January 2002 06:49, Gavriel State wrote:
> > Hi everyone,
> >
> > We just put this together for some testing, and thought that someone might
> > find it handy. I'm not submitting it to wine-patches, since we haven't
> > tes
y means, but it has both GDI
bitmap and DDraw support. We can vouch that it runs some of the DDraw
samples, but beyond that, who knows.
That said, the SDL driver should be a useful alternative to the ttydrv
for testing purposes.
-Gav
--
Gavriel State, CEO
TransGaming Technol
ce blocks for several games we've looked at.
I'll try to see if we can put the notes and code we've done so far
into better shape to be picked up by someone else.
-Gav
--
Gavriel State, CEO
TransGaming Technologies Inc.
http://www.transgaming.com
[EMAIL PROTECTED]
Alexandre Julliard wrote:
>
> Gavriel State <[EMAIL PROTECTED]> writes:
>
> > There are several factors to that equation, and I'm afraid we don't have
> > a firm ETA yet.
>
> Well, this worries me. It sounds like you are planning to do the same
> th
x27;t really that ugly at all, and it is a
> very important part of Wine to have working IS6 support.
>
> Regards,| Any significantly advanced technology is indistinguishable from
> | a perl script.
> Ender |
> (James Brown) | [Nehahra, E
http://www.geocrawler.com/archives/3/9376/2001/11/0/7204310/
We're happy to contribute this in our next outward merge if people
think it's useful.
-Gav
--
Gavriel State, CEO
TransGaming Technologies Inc.
http://www.transgaming.com
[EMAIL PROTECTED]
've seen, doing so is
beyond the ken of many of our users.
As such, we've
http://www.geocrawler.com/archives/3/9376/2001/11/0/7204310/
--
Gavriel State, CEO
TransGaming Technologies Inc.
http://www.transgaming.com
[EMAIL PROTECTED]
r->drawable, bmpImage,
> + descr->xSrc, descr->ySrc, AllPlanes );
> +if (bmpImage->format != ZPixmap)
> +ERR( "XShmGetImage changed image format!\n" );
> +}
> +else
> +#endif
> +{
> + XGe
your friends to sign up for our subscription
services. 8-)
Ove's work has been part of the final push we're doing before going
live on October 22nd.
-Gav
--
Gavriel State, CEO
TransGaming Technologies Inc.
http://www.transgaming.com
[EMAIL PROTECTED]
tp://g.oswego.edu/dl/html/malloc.html), and it looks like it would
be a vast improvement over Wine's current Heap manager. It even has
Windows code that uses VirtualAlloc to reserve actual memory.
-Gav
--
Gavriel State, CEO
TransGaming Technologies Inc.
http://www.transgaming.com
[EMAIL PROTECTED]
ble.
Despite the workaround, we're still not too pleased with the current
heap allocator. It's quite slow, and still not as efficient as
it could be. It would probably be worth the effort to integrate
a new allocator - anyone know if there's a high-quality Wine-license-
co
d into this yet?
The other alternative is to ask the libgcrypt team if they
are willing to consider LGPL-ing their library so that we
can use it. Has anyone asked?
-Gav
--
Gavriel State, CEO
TransGaming Technologies Inc.
http://www.transgaming.com
[EMAIL PROTECTED]
ates the
patent here:
http://planetmirror.com/pub/gcc/old-releases/gcc-1/?N=D
Anyhow, this is just from a very cursory analysis, but I'd say that the
Mainsoft FUD is just that: FUD.
-Gav
--
Gavriel State, CEO
TransGaming Technologies Inc.
http://www.transgaming.com
[EMAIL PROTECTED]
hich, I do hope that you've
seen the font & printing code in the Corel wine tree. It may not
do you much immediate good, but I suspect that it could be a usefull
reference point.
Good luck!
-Gav
--
Gavriel State, CEO
TransGaming Technologies Inc.
http://www.transgaming.com
[EMAIL PROTECTED]
g instead.
If automation does work, then perhaps it's enough to simply run the
InstallShield ikernel.exe and see if the user-side of the installer
works through automation rather than requiring marshalling.
-Gav
--
Gavriel State, CEO
TransGaming Technologies Inc.
http://www.transgaming.com
[EMAIL PROTECTED]
[EMAIL PROTECTED] wrote:
>
> On Mon, 16 Apr 2001, Gavriel State wrote:
>
> > Can you double-check that you applied the patch correctly? I was experiencing
> > exactly the behaviour you describe on my system in 8-bit mode, and the patch
> > (included again, just
you double-check that you applied the patch correctly? I was experiencing
exactly the behaviour you describe on my system in 8-bit mode, and the patch
(included again, just in case) does a good job of fixing it on my machine.
If this fix isn't the right one, I'm at a loss to explain what's
[EMAIL PROTECTED] wrote:
>
> On Fri, 30 Mar 2001, Gavriel State wrote:
> >
> > Ok - this is what I'll explore further then. It may be a few more days
> > before I can get to it though, since it looks like I'm going to be a daddy
> > in a few hours. 8
the pointer off
> the window IIRC, but it still went to black and white withe the pointer
> on the desktop.
Ok - this is what I'll explore further then. It may be a few more days
before I can get to it though, since it looks like I'm going to be a daddy
in a few hours. 8-)
-Gav
[EMAIL PROTECTED] wrote:
>
> On Mon, 26 Mar 2001, Gavriel State wrote:
>
> > This patch fixes several issues with the way OpenGL manages visuals:
>
> Something is not right, I think. Ordinary apps (Dmitry's About.exe,
> say) look as if they were using a vga16 s
#x27;ve created on SourceForge.
If you can't reach SourceForge at all, give it another go later in the day,
it occasionally has load issues.
If you are having persistant problems with SourceForge CVS, you can apply one
of the earlier patches from the TransGaming website to the WineHQ tree.
-G
done some work on the visual management code that
solves some problems we were seeing where you couldn't get a double-buffered
visual on some cards without using -desktop mode. I should be posting a patch
for this back to wine-patches very soon. There are still some kinks to be worked
out.
ue to the speed hit you get from -debugmsg
+all.
I remember wishing fondly for something like this when we were working
on WordPerfect, but never having the time to do it myself.
-Gav
--
Gavriel State, CEO
TransGaming Technologies Inc.
http://www.transgaming.com
[EMAIL PROTECTED]
n. I'm not saying your patch is useless, but
> I doubt the gain is as large as you seem to think.
It's worthwhile to point out that while many Win2K system DLLs may be
512-byte aligned, almost any app written in the past several years is
probably using 4k alignment, since that was made
y only those AFM directories
that their rasterizer knows about too. With the above, I get a whole bunch of printer
fonts listed as available in wine that I can't actually print if Ghostscript isn't
configured to find the font files.
-Gav
--
Gavriel State, CEO
TransGaming Technologies Inc.
http://www.transgaming.com
[EMAIL PROTECTED]
hey quite likely have some functional interdependance which would be
disrupted as much by any generic hang in process A as by a hang followed by
a failure to release the mutex. And besides, once the user kills the hung
process, the server should be able to reclaim the shared mutex object anyway.
-Gav
--
Gavriel State, CEO
TransGaming Technologies Inc.
http://www.transgaming.com
[EMAIL PROTECTED]
Alexandre Julliard wrote:
>
> Gavriel State <[EMAIL PROTECTED]> writes:
>
> > After some more thinking, Ove and I have come up with a mechanism that should
>eliminate
> > most of the wineserver overhead for mutexes and semaphores, without the need to
>reso
handle table
directly in the shared memory area, expanding the handle_entry struct in
the server with a DWORD to server as the count field. Theoretically it brings
up security concerns, but I don't think that we care that much at this point.
Thoughts, anyone?
-Gav
--
Gavriel State, CEO
TransGaming Technologies Inc.
http://www.transgaming.com
[EMAIL PROTECTED]
hat is so, wouldn't it mean that if you have a pirated copy of the
> headers you can legally copy and distribute parts that are unprotected by copyright.
> :-)
According to the analysis I've read on the case, that's exactly right:
http://cyber.law.harvard.edu/property/alter
ped CD 'on the street' with no such license is allowed to copy
the portions that are unprotected by copyright. It's unclear where
the anti-trust issue fits in there.
Food for thought, anyhow...
-Gav
--
Gavriel State, CEO
TransGaming Technologies Inc.
http://www.transgaming.com
[EMAIL PROTECTED]
ext.c... Please
report ([EMAIL PROTECTED]) !\n");
+ ERR("Extension %s defined in the OpenGL library but NOT in opengl_ext.c...
+Please report ([EMAIL PROTECTED]) !\n", lpszProc);
return NULL;
}
}
--
Gavriel State, CEO
TransGaming Technologies Inc.
http://www.transgaming.com
[EMAIL PROTECTED]
o a
> 'xset r on' after)... I thought that this was removed in recent Wine
> versions ?
No idea on this - Ove?
-Gav
--
Gavriel State, CEO
TransGaming Technologies Inc.
http://www.transgaming.com
[EMAIL PROTECTED]
ly, is the transgaming patch likely to be folded into the up to
> date CVS versions of wine anytime soon.
The D3D code won't be submitted until we have the subscriber levels we
need to keep the project viable - but we're not comfortable enough with
the current code to start taking anyone's money yet. Most of the rest
of our work is already in WineHQ CVS.
-Gav
--
Gavriel State, CEO
TransGaming Technologies Inc.
http://www.transgaming.com
[EMAIL PROTECTED]
k, there may still be a few other outstanding fixes
that haven't made it into the Wine tree - but the only way to tell
is probably going to be manual inspection of the diffs.
-Gav
--
Gavriel State, CEO
TransGaming Technologies Inc.
http://www.transgaming.com
[EMAIL PROTECTED]
00c7c, d3d=0x40363da0, vtable=0x40786500)
at d3ddevice/mesa.c:966
#15 0x4076c518 in MESA_IDirect3D7Impl_CreateDevice (iface=0x40363da0,
rguid=0x1014c4c, surface=0x4036095c, device=0x49800c7c)
at direct3d/mesa.c:396
--
Gavriel State, CEO
TransGaming Technologies Inc.
http://www.transgaming.com
[EMAIL PROTECTED]
son this hasn't been checked into CVS yet? It seems to solve that
deadlock issue, according to Ove.
-Gav
--
Gavriel State, CEO
TransGaming Technologies Inc.
http://www.transgaming.com
[EMAIL PROTECTED]
ext' APIs, but they're on a per D3D Object level, which I don't
think meshes well with glX. Also, they don't seem expose an API to
set the context.
-Gav
--
Gavriel State, CEO
TransGaming Technologies Inc.
http://www.transgaming.com
[EMAIL PROTECTED]
ve now.
I'm happy to sign us up to do this kind of restructuring, but there are
some other things that are higher on our priority list at the moment.
It may take us a few weeks to get around to this. In the meantime,
on the DXGrab front, given that the previous DDraw implem
Alexandre Julliard wrote:
>
> Gavriel State <[EMAIL PROTECTED]> writes:
>
> > This option was accidently removed with the previous ddraw patch.
> >
> > This patch reenables it when using the XVidMode driver.
>
> Please avoid using WIN_FindWndPtr() in d
anks
> > Mike
> I mean transgaming patches...i just drank too much when typing that
> message
>
> MK
--
Gavriel State, CEO
TransGaming Technologies Inc.
http://www.transgaming.com
[EMAIL PROTECTED]
fore.
The old code defaulted to the DX5 structure, which is probably what Grim
Fandango needs. This is probably messing up many older apps that used to work.
Ove, we'll definitly need to address this before we submit a patch to winehq -
can you look into it?
-Gav
--
Gavriel State, CEO
o any 3D anyway).
Another possibility that occurs to me after seeing a similar
report on the newsgroup is that you're running into a race condition
with the new update thread. You can turn off the update thread
by editing wine/dlls/ddraw/dsurface/user.c and removing the comments
arou
fans
directly to the hardware. And I haven't been able to get direct
rendering working with it.
-Gav
--
Gavriel State, CEO
TransGaming Technologies Inc.
http://www.transgaming.com
[EMAIL PROTECTED]
//port-wines.com/
http://www.amazon.com/exec/obidos/ASIN/B4SUIA/portwinescom/104-6111571-0117562
-Gav
--
Gavriel State, CEO
TransGaming Technologies Inc.
http://www.transgaming.com
[EMAIL PROTECTED]
ill going on with sound. I'll let Ove answer this
question in more detail.
> But still, it runs I played it for about 10 minutes, casted spells checked
> things out.
Excellent. 8-) Glad to know it works on something we hadn't tested yet.
- Gav
--
Gavriel State, CEO
TransGamin
ber of subscriptions.
You can get the AFPLed code from our web site (http://www.transgaming.com/)
now. Once we have some feedback on the 2D side of things, we'll send a
patch to wine-patches for release under the Wine license.
Happy Holidays!
-Gav
--
Gavriel State, CEO
TransGaming Technologies Inc.
http://www.transgaming.com
[EMAIL PROTECTED]
ock(iWndsLocks);
}
-Gav
--
Gavriel State
CEO
TransGaming Technologies Inc.
[EMAIL PROTECTED]
to create threads on the
> > platforms we support, which are direct system calls without library
> > involvement. This way, we are at least sure that the threading
> > library does not interfere with what Wine does.
Not a bad strategy in general, but in the specific case of LinuxPPC, I
think that the appropriate level might well be pthreads. On MacOS X,
I have no idea what other low level interfaces might be available.
-Gav
--
Gavriel State
CEO
TransGaming Technologies Inc.
[EMAIL PROTECTED]
n occured to me then.
Also, if you're interested I can send you my original WINE PPC port, circa
March 99. I think that I just hacked out any threading at all for that
try. The only thing that might be of more than curiosity value in it is
a fix somewhere in the event handling code to
as using MS specific keywords/language constructs, etc.)
>Does ATL build properly with gcc?
Don't know about ATL building with gcc, but it should certainly built
with CodeWarrior, since Metrowerks has to support it on Windows and the
compiler uses a common front end. Metrowerks is likely to be better in
general at compiling code from Windows.
-Gav
--
Gavriel State
CEO
TransGaming Technologies Inc.
[EMAIL PROTECTED]
d only be
> duplicating it and slowing things down.
Again, what about WineLib apps? Remember, that these apps on Windows would have
been linked to thread safe functions in msvcrt, but under WineLib will be linked
to libcrt.dll. Or are we going to have a seperate libmsvcrt.dll?
-Gav
--
Gavriel State
CEO
TransGaming Technologies Inc.
[EMAIL PROTECTED]
gotten WineLib apps up and running on SPARC.
-Gav
--
Gavriel State
CEO
TransGaming Technologies Inc.
[EMAIL PROTECTED]
possibility if the linkage issues could be worked out.
-Gav
--
Gavriel State
CEO
TransGaming Technologies Inc.
[EMAIL PROTECTED]
implementations of things like fscanf that know how to deal
with DOS CR/LFs.
-Gav
--
Gavriel State
CEO
TransGaming Technologies Inc.
[EMAIL PROTECTED]
olution.
> Does anyone know which list is best for discussing such
> a proposition? I follow glibc-linux, but it's a pretty
> low traffic list.
So long as it gets to Ulrich Drepper you're probably fine. Just cc him on
your suggestion...
-Gav
--
Gavriel State
CEO
TransGaming Technologies Inc.
[EMAIL PROTECTED]
- for winelib apps that don't expect to be doing lots
of communication across several processes, wouldn't it be nice to
not have a seperate executable and process for the wineserver?
For single threaded apps this might allow us to see similar
performance gains as with the proposed kernel-module wineserver
-Gav
--
Gavriel State
CEO
TransGaming Technologies Inc.
[EMAIL PROTECTED]
IT tag into
the ELF headers, pointed to that function.
> One advantage to Alexandre's method (let Wine run, do
> a LoadLibrary(), GetProcAddress("WinMain"), start the app),
> is that it is more portable.
I suppose - but it feels wrong to build a winelib app foo, and
en
een initialized by that point.
Dredgeing my memory for what we had been working on at Corel reminded
me that we had overcome the argc/argv issue by relying on glibc __environ
global. Basically, you can extract argc/argv from that and pass it
on to PROCESS_InitWinelib from any constructor you l
ider as well,
but they are looking into using autohinting to get around that (this
theoretically should result in similar quality glyph rasterization,
without any question of running up against the Apple hinting patent).
Of course, with antialiased rendering, small text looks pretty good
even unhinted in my experience.
-Gav
--
Gavriel State
CEO
TransGaming Technologies
[EMAIL PROTECTED]
ems...
We need to add something like:
#ifdef WINELIB
#define fopen CRTDLL_fopen
.
{Rest of CRTDLL functions handled similarly}
.
#endif
To crtdll.h and include it from windows.h.
-Gav
--
Gavriel State
CEO
TransGaming Technologies Inc.
[EMAIL PROTECTED]
Gavriel State wrote:
> This could be worked around with some kind of import library system - IE:
> have a tool that can build an ELF stub import library from a PE DLL, with
> a initialization routine that would do the LoadLibrary and proc address
> resolution for you. But that d
as not yet sent in patches from the header work that was done for
their MFC development. There was definitely a full implementation of urlmon.h,
and other headers. Jeff - would Corel be willing to make the old win_include
headers like urlmon.h available for WineHQ developers to integrate?
-Gav
--
Gavriel State
CEO
TransGaming Technologies Inc.
[EMAIL PROTECTED]
equivalent Win32 APIs so that resource-monitoring
Win32 apps would work.
-Gav
--
Gavriel State
CEO
TransGaming Technologies Inc.
[EMAIL PROTECTED]
se copies of the SOFTWARE
PRODUCT for the purpose of designing, developing, and testing your
software product(s). [Other unrelated stuff deleted]
Disclaimer - I am not a lawyer, but I've spent lots of time with them
investigating software licenses.
-Gav
--
Gavriel State
CEO
TransGamin
* WineLib gets initialized. I believe that that
issue has been addressed now on the WineHQ side with some of the work done on
the .spec file tools recently.
-Gav
--
Gavriel State
CEO
TransGaming Technologies Inc.
[EMAIL PROTECTED]
n an abstract way so as to support multiple possible
back ends (FreeType direct linking, extended XFS protocol, etc).
It would be a fair bit of work, and I'm pretty sure that there would
be X client/server related issues that I haven't really explored very
much.
I posted about this a w
Ove Kaaven wrote:
>
> On Fri, 28 Apr 2000, Gavriel State wrote:
>
> > As a couple of you may have already heard, I've decided to leave Corel
> > to start a new software company. I can't talk about what I'm going to
> > be up to yet, but people here wil
n native endian format, but also
in a format nearer to what the OS used for that data. IE: BMP input
was converted to a format that was a direct representation of a Macintosh
PixMap.
-Gav
--
Gavriel State
Gainfully Unemployed Guy
[EMAIL PROTECTED]
the fact that I fudged around some important things like the exception
handling structures, and register-based calling conventions for some APIs.
I may have a tarball around somewhere
-Gav
--
Gavriel State
Gainfully Unemployed Guy
[EMAIL PROTECTED]
atch) agains WordViewer,
and it seems to come up fine (but won't open any files). Oddly, when I tried
WordViewer
against the current CVS, it comes up to the splash screen, but dies there with a
critical section deadlock. Is this what you're seeing?
-Gav
--
Gavriel State
Gainfully Unemployed Guy
[EMAIL PROTECTED]
o like talking to winehq.com for
some reason...)
Take care,
-Gav
--
Gavriel State
Gainfully Unemployed Guy
[EMAIL PROTECTED]
This makes the
affected pages not-shared.
Coincidentily enough, I've just submitted the patch that allows us to
mmap in the code to the WineHQ treeit's already in the shipping
WPO2k tree. 8-)
-Gav
--
Gavriel State
Engineering Architect - Linux Development
Corel Corp
[EMAIL PROT
to wine, and
> the rest we will release soon, but they are minor also.
Are you guys using our corelwine branch, or the main winehq branch with
some of our additions?
-Gav
--
Gavriel State
Engineering Architect - Linux Development
Corel Corp
[EMAIL PROTECTED]
--
The address in the headers is
the mean
> > while, we can just have the netserv and libmwn "replace" (in the sense
> > of the dpkg replace control field) kde-corel.
> >
> > Andrew Lewycky
> > [EMAIL PROTECTED]
> > x1846
>
> --
> The free Corel LINUX OS Download is NOW availabl
This never made it to the public list...
-Gav
--
Gavriel State
Engineering Architect - Linux Development
Corel Corp
[EMAIL PROTECTED]
Hello,
here at Corel we already have pretty much the same functionality you're discussing here
already developed and shipping since Corel Linux 1.0.
H
is sound reasonable?
>
> The WNet functions would be implemented by spawning smbclients processes
> and capturing the output. The Shell functions that have to be modified/implemented
> still require additional investigation.
One of the related things we'd have to implemen
06151 164321 --
> >
> Lawson
> >< Microsoft free environment
>
> This mail client runs on Wine. Your mileage may vary.
>
> ---cut here---
>
>
> YOU'RE PAYING TOO
ve to do
> like the case of 24/32-bit color depth at X11DRV_DIB_GetImageBits_24().
> Also, X11DRV_DIB_GetImageBits_32() may have to create 32-bit color
> DIB from 24-bit color bitmap in the case of 24-bit color depth, like the
> case of 24/32-bit color depth at X11DRV_DIB_SetImageBits_24().
>
> Thank you
but it's better than 'C:\'.
-Gav
Juergen Schmied wrote:
>
> > Is there a flag somewhere to turn off the emulated dos drive names in the
> > file dialogs?
> How do you mean this? There is nothing emulated.
>
> juergen
>
> ---
> [EMAIL PRO
wine and I'm stepping through
> >> >> GetGlyphOutline and since there's no fontastic server, it just returns
> >> >> GDI_ERROR. What's a fontastic server?
> >> >>
> >> >> thanks.
> >> >>
> >> >> michael cardenas
>
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