--- Mike Tintner <[EMAIL PROTECTED]> wrote: > MT:There isn't an > > AGI system that has > > shown, in even the most modest way, higher > > adaptivity - the capacity, in any > > given activity, to find new kinds of paths, or > take > > new kinds of steps, to > > its goals - which are, by definition, not derived > > from its original > > programming. The capacity, say, to find a new kind > > of path through a maze or > > forest. > > Tom McCabe: Pathfinding programs, to my knowledge, > are actually > quite advanced (due primarily to commerical > investment). Open up a copy of Warcraft III or any > other modern computer game and click to make a > character go from one end of the map to the other. > How > does it find a correct route? Pathfinding AIs. > > I said an AGI must have the capacity to find a "new > kind" of path - as > animals have done throughout evolution.
A new *kind* of path? Is there some kind of category distinction here, between type #5 paths and type #6 paths? > Just finding > your way from one end > of a map to another doesn't qualify. We don't call > people "pathfinders" if > that's all they do. Really? I would be very happy to call someone a "pathfinder" if all they did was lead me from one end of a large wilderness to the other end without getting lost. > But this failure to distinguish between basic > adaptivity and higher > adaptivity - or, if you like, iterative and > creative pathfinding - - runs > right through AGI to my mind.. "Creative" means "having the power of creating", and any pathfinding algorithm (no matter how dumb) can create a new path of some sort, when there was no path beforehand. > Tom:By the time the AGI has enough intelligence to > say > "Hi!", I'm betting that at least 50% of the work > will > already be done. > > Er, when your AGI says "Hi" to someone, somehow I > don't think the world is > going to say "Hallelujah, AGI has arrived." Exactly, which makes the problem even worse. Think of the Manhattan Project- they didn't have a usable weapon until most of the work was already done. > If you > and others can even think > for a second that's 50% of the work - no wonder > people are so extremely > casual in estimating AGI's arrival. I do not mean that, once we invent a bot that says "Hi!", we're 50% of the way to AGI. I meant that, if we're building an AGI, and the AGI says "Hi!", then we are 50% of the way to AGI. Imagine you're building a new Pentium design for Intel. In order to get a Pentium that adds 2 + 2, you have to have most of the complexity in place- the sixty-four bit data pipes and floating-point multipliers and what not, since you're trying to design a chip that can do a whole bunch of stuff besides add. This does not mean that once you invent *any* device that can add 2 + 2, you're most of the way to a modern Pentium. > P.S. For an example of simple but creative > pathfinding, take UK birds > recently who suddenly decided to switch from their > normal dead reckoning > flight path for long journeys to following the road > highways instead. You've > got to be able to go off the map to put AGI on the > map. Yer what? I'm trying to say that the ability to do pathfinding is a *necessary* condition for AGI, not a sufficient one. I agree that a specialized pathfinding program is not a general intelligence. > {That last sentence > is also a form of higher adaptivity - if your AGI > could say something like > that rather than "Hi" - it would certainly have > arrived). > > > > > ----- > This list is sponsored by AGIRI: > http://www.agiri.org/email > To unsubscribe or change your options, please go to: > http://v2.listbox.com/member/?& > - Tom ____________________________________________________________________________________ Need a vacation? Get great deals to amazing places on Yahoo! Travel. http://travel.yahoo.com/ ----- This list is sponsored by AGIRI: http://www.agiri.org/email To unsubscribe or change your options, please go to: http://v2.listbox.com/member/?member_id=4007604&id_secret=27084797-c2e7b8