Dale Mahalko wrote:
The main challenge here is having a big enough network pipe to support getting updates from those 4800 spectators plus the actual events in the center. Assuming just 25 kilobit maximum to update each spectator, that's a potential peak of 120 megabits when everyone stands up together to cheer or wave their pennant, not counting the actual event updates in the center sim.

And don't forget the "minor" problem of actually rendering all of this on the client.

Mike
_______________________________________________
Policies and (un)subscribe information available here:
http://wiki.secondlife.com/wiki/SLDev
Please read the policies before posting to keep unmoderated posting privileges

Reply via email to