>> http://jira.secondlife.com/browse/VWR-14320

> That JIRA describes quite another thing.  Although it gets around the upload
> charge, it still requires an upload.  It is still done on the servers.

You make a very good point. Local files would be much faster. That's a
good advantage to local files. Server files would let other people see
the changes, which is a different advantage.

Your goal you state is exactly my goal. Make editing simpler and faster.

But in his Jira it says:
"If it points to a local file, that cuts out the upload time AND the
download time..."

He points out the existence of "temporary uploads" as existing in
other clients, then expands on the idea in the same way I did. Like
me, he doesn't care if it uses local files or these temporary uploads,
he just wants textures to auto-update while you're building.

That's the whole point: Auto-updating temporary assets (server or
local, who cares) so you can see your work in progress.

If they were done serverside, I'd handle the "lag" or wait of a round
trip and love the fact other people could watch. If they were done
clientside, I'd love the speed of change and deal with the fact other
people couldn't see me work. I just want the tool.

-Stickman
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