>> http://jira.secondlife.com/browse/VWR-14320
> That JIRA describes quite another thing. Although it gets around the upload > charge, it still requires an upload. It is still done on the servers. You make a very good point. Local files would be much faster. That's a good advantage to local files. Server files would let other people see the changes, which is a different advantage. Your goal you state is exactly my goal. Make editing simpler and faster. But in his Jira it says: "If it points to a local file, that cuts out the upload time AND the download time..." He points out the existence of "temporary uploads" as existing in other clients, then expands on the idea in the same way I did. Like me, he doesn't care if it uses local files or these temporary uploads, he just wants textures to auto-update while you're building. That's the whole point: Auto-updating temporary assets (server or local, who cares) so you can see your work in progress. If they were done serverside, I'd handle the "lag" or wait of a round trip and love the fact other people could watch. If they were done clientside, I'd love the speed of change and deal with the fact other people couldn't see me work. I just want the tool. -Stickman _______________________________________________ Policies and (un)subscribe information available here: http://wiki.secondlife.com/wiki/SLDev Please read the policies before posting to keep unmoderated posting privileges