I would be interested. /michael Johanson
2012/7/22 Muhamad Faizol Abd. Halim <faizol....@gmail.com>: > I'm interested in what you're offering at that price point, but it would > much more helpful if we can have more information about it (like a blog or > something detailing the tools you're promoting, some how tos etc). > > Having said that, there's an article on phoronix.com about using kinect > devices with Qt toolkit on Linux (Maemo); > http://www.phoronix.com/scan.php?page=news_item&px=MTEyODY > > The Qt Air Cursor is LGPL licensed and built atop the OpenNI library and > OpenCV. Code for Qt Air Cursor can be found here; > https://github.com/nemein/Qt_AirCursor > > I imagine that if you can develop that using Qt toolkit, it would be cross > platform and can be maintained using just a single source, if done properly. > > Cheers, > Faizol > > > > > On Sun, Jul 22, 2012 at 5:10 AM, Eric Cosky <e...@cosky.com> wrote: >> >> Hi, >> >> >> >> #1, I recently wrote an application that captures bone data from a Kinect >> for Windows devices (Important: this is not the XBox Kinect) and sends it to >> a device driver running in Softimage. It is a functional solution for >> getting the raw skeletal motion data into Softimage using the device driver >> interface. I know there is already an ICE-based Kinect solution out there, >> but this takes a different approach by using a device driver which I find a >> little more to my liking. I can observe values in a custom parameter set and >> pull the values from there to do whatever I need with them such as binding >> in ICE or more basic expressions. Plus I don’t have to run the simulation to >> see what is going on, you just activate the driver and it works even while >> Softimage is sitting in pause mode. >> >> >> >> #2, I also wrote a driver that is designed to work with Xbox-style >> controllers. The input data is provided as positional data and all driver >> item names are mapped to Xbox controller names. >> >> >> >> I’m wondering if there would be any interest in a bundle of these two >> drivers & the support application for something around $50. I am really >> under the gun to get my next game out (I’m a solo indie game dev) and I just >> can’t spend any more time on it unless I have some hope it can pay for the >> time it would take me to make a proper release out of it. >> >> >> >> I don’t want to assume anyone has any interest at all, and won’t be >> surprised if there isn’t. I wrote these for my own needs and find them >> useful so I am happy with that. However, if these sound like tools you would >> like, please let me know. If enough people want access to them then I can >> wrap up a few loose ends, do some more testing and do the various things I’d >> have to do. If a lot of people expressed interest I would be keen to add >> support for Kinect face tracking data as well as a plug-in mechanism to >> allow people to easily filter the skeleton data with a .NET DLL prior to >> handing the data to Softimage. It’s all doable but I can only take the time >> if it makes business sense which I can only hope everyone understands. >> >> >> >> Here are some screenshots: http://imgur.com/a/7ayDJ >> >> >> >> Thanks >> >> >> >> Eric Cosky >> >> > > -- Michael Johansson Artist/Senior Lecturer/Researcher Kristianstad University Digital Design 29188 Kristianstad Email michael.johans...@hkr.se Infobloom Grönegatan 4a 222 24 Lund Email: mich...@lowend.se www.lowend.se www.abadyl.com