I would be interested.

/michael Johanson

2012/7/22 Muhamad Faizol Abd. Halim <faizol....@gmail.com>:
> I'm interested in what you're offering at that price point, but it would
> much more helpful if we can have more information about it (like a blog or
> something detailing the tools you're promoting, some how tos etc).
>
> Having said that, there's an article on phoronix.com about using kinect
> devices with Qt toolkit on Linux (Maemo);
> http://www.phoronix.com/scan.php?page=news_item&px=MTEyODY
>
> The Qt Air Cursor is LGPL licensed and built atop the OpenNI library and
> OpenCV. Code for Qt Air Cursor can be found here;
> https://github.com/nemein/Qt_AirCursor
>
> I imagine that if you can develop that using Qt toolkit, it would be cross
> platform and can be maintained using just a single source, if done properly.
>
> Cheers,
> Faizol
>
>
>
>
> On Sun, Jul 22, 2012 at 5:10 AM, Eric Cosky <e...@cosky.com> wrote:
>>
>> Hi,
>>
>>
>>
>> #1, I recently wrote an application that captures bone data from a Kinect
>> for Windows devices (Important: this is not the XBox Kinect) and sends it to
>> a device driver running in Softimage. It is a functional solution for
>> getting the raw skeletal motion data into Softimage using the device driver
>> interface. I know there is already an ICE-based Kinect solution out there,
>> but this takes a different approach by using a device driver which I find a
>> little more to my liking. I can observe values in a custom parameter set and
>> pull the values from there to do whatever I need with them such as binding
>> in ICE or more basic expressions. Plus I don’t have to run the simulation to
>> see what is going on, you just activate the driver and it works even while
>> Softimage is sitting in pause mode.
>>
>>
>>
>> #2, I also wrote a driver that is designed to work with Xbox-style
>> controllers. The input data is provided as positional data and all driver
>> item names are mapped to Xbox controller names.
>>
>>
>>
>> I’m wondering if there would be any interest in a bundle of these two
>> drivers & the support application for something around $50. I am really
>> under the gun to get my next game out (I’m a solo indie game dev) and I just
>> can’t spend any more time on it unless I have some hope it can pay for the
>> time it would take me to make a proper release out of it.
>>
>>
>>
>> I don’t want to assume anyone has any interest at all, and won’t be
>> surprised if there isn’t. I wrote these for my own needs and find them
>> useful so I am happy with that. However, if these sound like tools you would
>> like, please let me know. If enough people want access to them then I can
>> wrap up a few loose ends, do some more testing and do the various things I’d
>> have to do. If a lot of people expressed interest I would be keen to add
>> support for Kinect face tracking data as well as a plug-in mechanism to
>> allow people to easily filter the skeleton data with a .NET DLL  prior to
>> handing the data to Softimage. It’s all doable but I can only take the time
>> if it makes business sense which I can only hope everyone understands.
>>
>>
>>
>> Here are some screenshots: http://imgur.com/a/7ayDJ
>>
>>
>>
>> Thanks
>>
>>
>>
>> Eric Cosky
>>
>>
>
>



-- 
Michael Johansson
Artist/Senior Lecturer/Researcher
Kristianstad University
Digital Design
29188 Kristianstad
Email michael.johans...@hkr.se

Infobloom
Grönegatan 4a
222 24 Lund
Email: mich...@lowend.se

www.lowend.se
www.abadyl.com

Reply via email to