Make a video or something just to show the posibilities. Good luck. 2012/7/23 Williams, Wayne <wayne.willi...@xaviant.com>
> Set up a kickstarter possibly? **** > > ** ** > > *From:* softimage-boun...@listproc.autodesk.com [mailto: > softimage-boun...@listproc.autodesk.com] *On Behalf Of * > activemotionpictu...@yahoo.com > *Sent:* Sunday, July 22, 2012 9:40 PM > *To:* softimage@listproc.autodesk.com > *Subject:* Re: Any interest in a Kinect for Windows and/or XBox > controller capture driver?**** > > ** ** > > Yes please. Oh so much, this will be so helpful to drive things like > puppeteering!! A dream come true! > > *Conectado por DROID en Verizon Wireless***** > > > > -----Mensaje original-----**** > > *De: *Halim Negadi <hneg...@gmail.com>* > Para: *softimage@listproc.autodesk.com* > Enviado: *dom, jul 22, 2012 18:41:25 GMT+00:00* > Asunto: *Re: Any interest in a Kinect for Windows and/or XBox controller > capture driver?**** > > Highly interested as well !**** > > On Sun, Jul 22, 2012 at 6:28 PM, Gmail <arma...@gmail.com> wrote:**** > > I'm also interested.**** > > > > > On Jul 22, 2012, at 10:21 AM, michael johansson <mich...@lowend.se> wrote: > > > I would be interested. > > > > /michael Johanson > > > > 2012/7/22 Muhamad Faizol Abd. Halim <faizol....@gmail.com>: > >> I'm interested in what you're offering at that price point, but it would > >> much more helpful if we can have more information about it (like a blog > or > >> something detailing the tools you're promoting, some how tos etc). > >> > >> Having said that, there's an article on phoronix.com about using kinect > >> devices with Qt toolkit on Linux (Maemo); > >> http://www.phoronix.com/scan.php?page=news_item&px=MTEyODY > >> > >> The Qt Air Cursor is LGPL licensed and built atop the OpenNI library and > >> OpenCV. Code for Qt Air Cursor can be found here; > >> https://github.com/nemein/Qt_AirCursor > >> > >> I imagine that if you can develop that using Qt toolkit, it would be > cross > >> platform and can be maintained using just a single source, if done > properly. > >> > >> Cheers, > >> Faizol > >> > >> > >> > >> > >> On Sun, Jul 22, 2012 at 5:10 AM, Eric Cosky <e...@cosky.com> wrote: > >>> > >>> Hi, > >>> > >>> > >>> > >>> #1, I recently wrote an application that captures bone data from a > Kinect > >>> for Windows devices (Important: this is not the XBox Kinect) and sends > it to > >>> a device driver running in Softimage. It is a functional solution for > >>> getting the raw skeletal motion data into Softimage using the device > driver > >>> interface. I know there is already an ICE-based Kinect solution out > there, > >>> but this takes a different approach by using a device driver which I > find a > >>> little more to my liking. I can observe values in a custom parameter > set and > >>> pull the values from there to do whatever I need with them such as > binding > >>> in ICE or more basic expressions. Plus I don’t have to run the > simulation to > >>> see what is going on, you just activate the driver and it works even > while > >>> Softimage is sitting in pause mode. > >>> > >>> > >>> > >>> #2, I also wrote a driver that is designed to work with Xbox-style > >>> controllers. The input data is provided as positional data and all > driver > >>> item names are mapped to Xbox controller names. > >>> > >>> > >>> > >>> I’m wondering if there would be any interest in a bundle of these two > >>> drivers & the support application for something around $50. I am really > >>> under the gun to get my next game out (I’m a solo indie game dev) and > I just > >>> can’t spend any more time on it unless I have some hope it can pay for > the > >>> time it would take me to make a proper release out of it. > >>> > >>> > >>> > >>> I don’t want to assume anyone has any interest at all, and won’t be > >>> surprised if there isn’t. I wrote these for my own needs and find them > >>> useful so I am happy with that. However, if these sound like tools you > would > >>> like, please let me know. If enough people want access to them then I > can > >>> wrap up a few loose ends, do some more testing and do the various > things I’d > >>> have to do. If a lot of people expressed interest I would be keen to > add > >>> support for Kinect face tracking data as well as a plug-in mechanism to > >>> allow people to easily filter the skeleton data with a .NET DLL prior > to > >>> handing the data to Softimage. It’s all doable but I can only take the > time > >>> if it makes business sense which I can only hope everyone understands. > >>> > >>> > >>> > >>> Here are some screenshots: http://imgur.com/a/7ayDJ > >>> > >>> > >>> > >>> Thanks > >>> > >>> > >>> > >>> Eric Cosky > >>> > >>> > >> > >> > > > > > > > > -- > > Michael Johansson > > Artist/Senior Lecturer/Researcher > > Kristianstad University > > Digital Design > > 29188 Kristianstad > > Email michael.johans...@hkr.se > > > > Infobloom > > Grönegatan 4a > > 222 24 Lund > > Email: mich...@lowend.se > > > > www.lowend.se > > www.abadyl.com > >**** > > ** ** >