Yes please. Oh so much, this will be so helpful to drive things like puppeteering!! A dream come true!

Conectado por DROID en Verizon Wireless

-----Mensaje original-----
De: Halim Negadi <hneg...@gmail.com>
Para: softimage@listproc.autodesk.com
Enviado: dom, jul 22, 2012 18:41:25 GMT+00:00
Asunto: Re: Any interest in a Kinect for Windows and/or XBox controller capture driver?

Highly interested as well !

On Sun, Jul 22, 2012 at 6:28 PM, Gmail <arma...@gmail.com> wrote:

I'm also interested.



On Jul 22, 2012, at 10:21 AM, michael johansson <mich...@lowend.se> wrote:

> I would be interested.
>
> /michael Johanson
>
> 2012/7/22 Muhamad Faizol Abd. Halim <faizol....@gmail.com>:
>> I'm interested in what you're offering at that price point, but it
would
>> much more helpful if we can have more information about it (like a blog
or
>> something detailing the tools you're promoting, some how tos etc).
>>
>> Having said that, there's an article on phoronix.com about using kinect
>> devices with Qt toolkit on Linux (Maemo);
>> http://www.phoronix.com/scan.php?page=news_item&px=MTEyODY
>>
>> The Qt Air Cursor is LGPL licensed and built atop the OpenNI library
and
>> OpenCV. Code for Qt Air Cursor can be found here;
>> https://github.com/nemein/Qt_AirCursor
>>
>> I imagine that if you can develop that using Qt toolkit, it would be
cross
>> platform and can be maintained using just a single source, if done
properly.
>>
>> Cheers,
>> Faizol
>>
>>
>>
>>
>> On Sun, Jul 22, 2012 at 5:10 AM, Eric Cosky <e...@cosky.com> wrote:
>>>
>>> Hi,
>>>
>>>
>>>
>>> #1, I recently wrote an application that captures bone data from a
Kinect
>>> for Windows devices (Important: this is not the XBox Kinect) and sends
it to
>>> a device driver running in Softi

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