thanks for that.. Grahame :) And very interesting to consider with Fury 2 Ben..
Cheers Guys,, Adam On Mon, Sep 24, 2012 at 8:59 AM, Ben Houston <[email protected]> wrote: > Fury 2 has a ICE cache loader node that works in Maya. We are going > to expand it to handle loading IDs into Maya if they exist in the ICE > Cache. > -ben > > On Mon, Sep 24, 2012 at 11:45 AM, Grahame Fuller > <[email protected]> wrote: > > If you can get the attribute over to Maya, then I believe that you > should be able to use a Utilities/Particle Sampler node to get its value > and drive stuff in the Hypershade view. However I haven't had a chance to > test this fully. > > > > gray > > > > From: [email protected] [mailto: > [email protected]] On Behalf Of Adam Sale > > Sent: Saturday, September 22, 2012 12:57 PM > > To: [email protected] > > Subject: Re: transferring state id from soft to maya via ncache or > equivalent. > > > > thought I would bring this back up again, in case anyone missed the > original post. > > Any takers.. > > Am I right in thinking the best way to approach this is the multi cloud > approach? > > On Sun, Sep 16, 2012 at 9:22 AM, Adam Sale <[email protected]<mailto: > [email protected]>> wrote: > > Hey guys.. wondering if state id is supported over in maya. when sending > ice scenes over. I've been looking around, and it doesn't appear to be the > case, just wanted to check here before embarking on a mission of futility. > I know the attribute can be cached over, however, once there, I'm not sure > whether i can actually use it, for assigning different shaders. > > > > I guess if not, I guess the next best thing would be to clone/spawn into > a new cloud to send multiple clouds over to Maya, and then assign per cloud > shaders from there.. > > Does that sound about right? > > > > Is there anything else I should be aware of for those of you who have > done this? > > > > Thanks all.. > > > > Adam > > > > > > -- > Best regards, > Ben Houston > Voice: 613-762-4113 Skype: ben.exocortex Twitter: @exocortexcom > http://Exocortex.com - Passionate CG Software Professionals. > >

