Have you tried GoZ for softimage? I used it a lot recently and it works
like a charm.

With the click of a button you get your model imported into SI with all the
maps attached and a change range node with the right values added to your
displacement. It even flips the maps for you.

I think you can download it from the pixologic site.

Good Luck,
Florian
 Am 08.01.2014 09:18 schrieb "Szabolcs Matefy" <szabol...@crytek.com>:

> I’m sure that I’m the source of the error, but I can’t reproduce the level
> of detail in Softimage. It might be that I make the displacement in ZBrush
> wrong, but in PS the map looks good (I use 32bit 3channel OpenEXR), but the
> rendered version has very faint details. If I bump up the displacement with
> change range, the modell blows up…
>
>
>
>
>
> *From:* softimage-boun...@listproc.autodesk.com [mailto:
> softimage-boun...@listproc.autodesk.com] *On Behalf Of *Szabolcs Matefy
> *Sent:* Wednesday, January 08, 2014 9:12 AM
> *To:* softimage@listproc.autodesk.com
> *Subject:* RE: Rendering ZBrush displacement in Soft
>
>
>
> Yep.
>
>
>
> *From:* softimage-boun...@listproc.autodesk.com [
> mailto:softimage-boun...@listproc.autodesk.com<softimage-boun...@listproc.autodesk.com>]
> *On Behalf Of *Emilio Hernandez
> *Sent:* Wednesday, January 08, 2014 9:00 AM
> *To:* softimage@listproc.autodesk.com
> *Subject:* Re: Rendering ZBrush displacement in Soft
>
>
>
> Are you using MR?
>
>
>
>
> 2014/1/8 Szabolcs Matefy <szabol...@crytek.com>
>
> Anyone has idea how to render ZBrush displacement correctly in Softimage?
> Times to times, I think I know, and the next time I can’t render detailed
> displacement…
>
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