GoZ for softimage all the way...

On 8 January 2014 09:24, Emilio Hernandez <emi...@e-roja.com> wrote:

> The trick is the scalar change range node in the render tree to match the
> displacement.  So MR will know wich values go up and wich values go down.
> Take a look at the alpha value when exporting the displacement map from
> Zbrush.  That value should be placed in the scalar change range node in the
> render tree.
>
> So let's say that the alpha value in Zbrush for the exported map is
> 0.054.  You should plug the dm in the scalar change range node and place
> the minimum value to -0.054 ant the max to 0.054.  That way MR will know
> where is 0.0 value and the max and min displacement.
>
>
>
>
>
>
> 2014/1/8 Florian Breg <florian.b...@gmail.com>
>
>> Have you tried GoZ for softimage? I used it a lot recently and it works
>> like a charm.
>>
>> With the click of a button you get your model imported into SI with all
>> the maps attached and a change range node with the right values added to
>> your displacement. It even flips the maps for you.
>>
>> I think you can download it from the pixologic site.
>>
>> Good Luck,
>> Florian
>>  Am 08.01.2014 09:18 schrieb "Szabolcs Matefy" <szabol...@crytek.com>:
>>
>> I’m sure that I’m the source of the error, but I can’t reproduce the
>>> level of detail in Softimage. It might be that I make the displacement in
>>> ZBrush wrong, but in PS the map looks good (I use 32bit 3channel OpenEXR),
>>> but the rendered version has very faint details. If I bump up the
>>> displacement with change range, the modell blows up…
>>>
>>>
>>>
>>>
>>>
>>> *From:* softimage-boun...@listproc.autodesk.com [mailto:
>>> softimage-boun...@listproc.autodesk.com] *On Behalf Of *Szabolcs Matefy
>>> *Sent:* Wednesday, January 08, 2014 9:12 AM
>>> *To:* softimage@listproc.autodesk.com
>>> *Subject:* RE: Rendering ZBrush displacement in Soft
>>>
>>>
>>>
>>> Yep.
>>>
>>>
>>>
>>> *From:* softimage-boun...@listproc.autodesk.com [
>>> mailto:softimage-boun...@listproc.autodesk.com<softimage-boun...@listproc.autodesk.com>]
>>> *On Behalf Of *Emilio Hernandez
>>> *Sent:* Wednesday, January 08, 2014 9:00 AM
>>> *To:* softimage@listproc.autodesk.com
>>> *Subject:* Re: Rendering ZBrush displacement in Soft
>>>
>>>
>>>
>>> Are you using MR?
>>>
>>>
>>>
>>>
>>> 2014/1/8 Szabolcs Matefy <szabol...@crytek.com>
>>>
>>> Anyone has idea how to render ZBrush displacement correctly in
>>> Softimage? Times to times, I think I know, and the next time I can’t render
>>> detailed displacement…
>>>
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>>
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