Hi all, I need to add some random motion to some objects...
And here I thought I'd get data kine.global.pos feed that into a turbulize around value and into a set data and execute and... og well.. I can't "just" do that. Why not? I'm having trouble with the set data node no matter what I do. Any pointers would be greatly appreciated, so I don't have to brute force animate a LOT of objects. - it's objects with collission, so I need real geo. - I'd rather not mess with particles on this one. Cheers!