Hi all,

I need to add some random motion to some objects...

And here I thought I'd get data kine.global.pos feed that into a turbulize 
around value and into a set data and execute and... og well..

I can't "just" do that. Why not? I'm having trouble with the set data node no 
matter what I do.

Any pointers would be greatly appreciated, so I don't have to brute force 
animate a LOT of objects.

- it's objects with collission, so I need real geo.

- I'd rather not mess with particles on this one.

Cheers!

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