You realize that I am reading this as well, Paul.

On 27.02.2014 18:20, Paul Doyle wrote:
Please stop encouraging him. I might talk to them soon though if we get a good customer use case. Right now we're just thinking about a smooth path to get production data viewable - then we start thinking about interaction models and approaches. Scene assembly and lighting could start getting quite interesting :) For now it's just a science project to stop Helge going mad implementing various file extensions...


On 27 February 2014 12:15, Francisco Criado <[email protected] <mailto:[email protected]>> wrote:

    you should convince your boss of buying xsens tech, and then you
    will find yourself like this:
    http://youtu.be/LtMfrkRqlRs

    F.

    On Thursday, February 27, 2014, Francisco Criado
    <[email protected] <mailto:[email protected]>> wrote:

        Well Helge! is it there any chance to send you an argentine
        bbq as a bribe for that tool? name your price!

        F.


        On Thursday, February 27, 2014, Paul Doyle
        <[email protected]> wrote:

            We're not casual when we talk about it internally :) It's
            an absolute nerdfest of 'and then we can... and then....
            and then"

            It's a bit like this ;) Dude, Where's My Car ( And Then
            ??? ) <http://www.youtube.com/watch?v=GKNX6dieVcc>


            On 27 February 2014 11:22, Tim Crowson
            <[email protected]> wrote:

                So casual, Helge...   :-D


                On 2/27/2014 10:02 AM, Helge Mathee wrote:
                I've just received mine and I'll integrate it into
                our system. Thus it will work in all DCCs.

                On 27.02.2014 15 <tel:27.02.2014%2015>:51, Francisco
                Criado wrote:
                The first time i used them in unity, imported a set
                extension done for an old project, and found myself
                walking on my set and saying wwwoooowww all the time!
                F.


                On Thursday, February 27, 2014, Arvid Björn
                <[email protected]> wrote:

                    I can just imagine 3D artists looking around the
                    room like he's doing, wondering where they put
                    that darn cube they need.


                    On Thu, Feb 27, 2014 at 9:16 AM, Mirko Jankovic
                    <[email protected]> wrote:

                        Just run into this one

                        http://forums.cgsociety.org/showthread.php?t=1158936

                        Any idea if there is something similar out
                        there or in making for Softimage?




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