Adrian was just trying to give those that are interested some insights into where Bifrost is today. Many Softimage users have asked us to know more and so we are giving those that want to know as much information as we can. However those that don't want to know, or care, about Bifrost can freely ignore our answers. It is your right to. But one point we do want to make clear: we have never said we will rebuild ICE in Maya. That is not our goal. Nor is our goal to rebuild Softimage. Our goal is to make Maya better by completely redesigning core areas: modeling, animation, rendering/lighting and effects to make something better. In pursuing that goal we will take great design concepts from Softimage, as well as new ones the teams create, and use them to build a better product.
Maurice Maurice Patel Autodesk : Tél: 514 954-7134
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