Hey all,
Running into a problem lately and it's becoming really problematic in
production. I have a rigged model with a ton of meshes (985) which are
all skinned. I have to combine a bunch of these based on predefined
groups I've made.
However it's taking forever to combine and transfer weights. Something
like ~26hrs sometimes. That set has 436 objects (small and large volume)
with a total of 161,074 points and 172 deformers.
I'm using the built in Merge command and attribute transfer commands.
Does anyone have a better way to get the weights over? GATOR seems to be
using the same if not an even less efficient method to do the transfer
so that's not an option (I think the default tool uses it anyway). I'm
open to using Maya if someone knows a good tool / script for doing this
without having to spend ages figuring out how to do it.
As always, any help is appreciated.
Eric T.