The small details is what make the big things.

That is why IMHO SI is still bigger than Maya.

Let's see how long it will take AD to have the beauty of Softimage in Maya.

-------------------------------------------------------
Emilio Hernández   VFX & 3D animation.

On Tue, Dec 2, 2014 at 12:14 PM, Cesar Saez <cesa...@gmail.com> wrote:

> This one-liner expressions (MEL) should do the trick ;)
>
> // match transform
>> delete `parentConstraint`;
>>
>> // match translation
>> delete `pointConstraint`;
>>
>> // match rotation
>> delete `orientConstraint`;
>>
>> // match scale
>> delete `scaleConstraint`;
>>
>

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