I'm around 100 pictures. On Wed, Feb 24, 2016 at 4:25 PM, Fabricio Chamon <xsiml...@gmail.com> wrote:
> yes, but then you are limited to a few images, and it does not scale > procedurally to hundreds of images for example...but if just a few images > already do the work, then you can use the multi-color switch I believe. > > 2016-02-24 12:22 GMT-03:00 Olivier Jeannel <facialdel...@gmail.com>: > >> Yes, that's what I'm thinking too. >> Can't we build a "select case" thinguy within the render tree ? >> >> On Wed, Feb 24, 2016 at 4:18 PM, Fabricio Chamon <xsiml...@gmail.com> >> wrote: >> >>> looks like the "Time Source" parameter on the image file nodes does not >>> accept ice attributes on a mesh. >>> >>> 2016-02-24 12:14 GMT-03:00 Olivier Jeannel <facialdel...@gmail.com>: >>> >>>> I just solved the uv part, meaning each polygon is now covering the >>>> hole 0-1 UV Space. >>>> But I'm not sure it helps, I've tried all sort of indices in the render >>>> tree but it's not working. >>>> >>>> >>>> On Wed, Feb 24, 2016 at 4:01 PM, pedro santos <probi...@gmail.com> >>>> wrote: >>>> >>>>> What do you mean you solved the 1 picture per polygon bit? >>>>> >>>>> In my case you see it's a grid of the images I want. So, it's just one >>>>> file I have to deal with. I don't know how you would do the switch for 100 >>>>> pics. For index though can't you just call an ICE Attribute in the Render >>>>> Tree. >>>>> >>>>> Sorry not being much help. Didn't spent much time in the Render Tree. >>>>> >>>>> Cheers >>>>> >>>>> >>>>> >>>>> On Wed, Feb 24, 2016 at 2:54 PM, Olivier Jeannel < >>>>> facialdel...@gmail.com> wrote: >>>>> >>>>>> I solved the UV with a python script (attached) from Piotrek >>>>>> Marczak. Wish I could do it in ICE... >>>>>> Now I'm fighting to have one picture per polygon index :/ >>>>>> If someone has something.... >>>>>> >>>>>> On Wed, Feb 24, 2016 at 3:47 PM, pedro santos <probi...@gmail.com> >>>>>> wrote: >>>>>> >>>>>>> https://app.box.com/s/ty7c6u0ykz06a2dozovvhsewotpufjkv >>>>>>> >>>>>>> On Wed, Feb 24, 2016 at 2:47 PM, pedro santos <probi...@gmail.com> >>>>>>> wrote: >>>>>>> >>>>>>>> Hmmm I've done that the other day, but in LightWave... ahaha >>>>>>>> >>>>>>>> I basically transformed the UV coordinates per polygon based on >>>>>>>> it's index to fit a grid of images. insteading of having separate image >>>>>>>> files.. Can you do it in ICE... dunno, never tried it x) >>>>>>>> >>>>>>>> Good luck >>>>>>>> >>>>>>>> >>>>>>>> >>>>>>>> On Wed, Feb 24, 2016 at 12:04 PM, Olivier Jeannel < >>>>>>>> facialdel...@gmail.com> wrote: >>>>>>>> >>>>>>>>> Hi there, >>>>>>>>> >>>>>>>>> Imagine I have a collection of 100 pictures, numbered from 0 to 99. >>>>>>>>> I'd like to have one picture applied per polygon of a polymesh. >>>>>>>>> (picture0 goes to polygon0, picture1 goes to polygon1, picture2 goes >>>>>>>>> to >>>>>>>>> polygon2, ) >>>>>>>>> - How do I set the UVs ? >>>>>>>>> - How do I tell the Shader to pick one image according to the >>>>>>>>> Polygon ID ? >>>>>>>>> >>>>>>>>> I can do it with particles, but I would like to do it with >>>>>>>>> polygons. >>>>>>>>> >>>>>>>>> I'm sure someone already did this ... >>>>>>>>> >>>>>>>>> Thank you ! >>>>>>>>> >>>>>>>>> ------ >>>>>>>>> Softimage Mailing List. >>>>>>>>> To unsubscribe, send a mail to >>>>>>>>> softimage-requ...@listproc.autodesk.com with "unsubscribe" in the >>>>>>>>> subject, and reply to confirm. >>>>>>>>> >>>>>>>> >>>>>>>> >>>>>>>> >>>>>>>> -- >>>>>>>> >>>>>>>> >>>>>>>> >>>>>>>> *------------------------------[image: >>>>>>>> http://i153.photobucket.com/albums/s202/animatics/probiner-sig.gif]Pedro >>>>>>>> Alpiarça dos Santos >> http://probiner.xyz/ <http://probiner.xyz/> >>>>>>>> <http://probiner.x10.mx/>* >>>>>>>> >>>>>>> >>>>>>> >>>>>>> >>>>>>> -- >>>>>>> >>>>>>> >>>>>>> >>>>>>> *------------------------------[image: >>>>>>> http://i153.photobucket.com/albums/s202/animatics/probiner-sig.gif]Pedro >>>>>>> Alpiarça dos Santos >> http://probiner.xyz/ <http://probiner.xyz/> >>>>>>> <http://probiner.x10.mx/>* >>>>>>> >>>>>>> ------ >>>>>>> Softimage Mailing List. >>>>>>> To unsubscribe, send a mail to >>>>>>> softimage-requ...@listproc.autodesk.com with "unsubscribe" in the >>>>>>> subject, and reply to confirm. >>>>>>> >>>>>> >>>>>> >>>>>> ------ >>>>>> Softimage Mailing List. >>>>>> To unsubscribe, send a mail to >>>>>> softimage-requ...@listproc.autodesk.com with "unsubscribe" in the >>>>>> subject, and reply to confirm. >>>>>> >>>>> >>>>> >>>>> >>>>> -- >>>>> >>>>> >>>>> >>>>> *------------------------------[image: >>>>> http://i153.photobucket.com/albums/s202/animatics/probiner-sig.gif]Pedro >>>>> Alpiarça dos Santos >> http://probiner.xyz/ <http://probiner.xyz/> >>>>> <http://probiner.x10.mx/>* >>>>> >>>>> ------ >>>>> Softimage Mailing List. >>>>> To unsubscribe, send a mail to softimage-requ...@listproc.autodesk.com >>>>> with "unsubscribe" in the subject, and reply to confirm. >>>>> >>>> >>>> >>>> ------ >>>> Softimage Mailing List. >>>> To unsubscribe, send a mail to softimage-requ...@listproc.autodesk.com >>>> with "unsubscribe" in the subject, and reply to confirm. >>>> >>> >>> >>> ------ >>> Softimage Mailing List. >>> To unsubscribe, send a mail to softimage-requ...@listproc.autodesk.com >>> with "unsubscribe" in the subject, and reply to confirm. >>> >> >> >> ------ >> Softimage Mailing List. >> To unsubscribe, send a mail to softimage-requ...@listproc.autodesk.com >> with "unsubscribe" in the subject, and reply to confirm. >> > > > ------ > Softimage Mailing List. > To unsubscribe, send a mail to softimage-requ...@listproc.autodesk.com > with "unsubscribe" in the subject, and reply to confirm. >
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