That looks cool Chris - so how did you do it? Morten
> Den 6. april 2016 klokken 15:14 skrev Chris Marshall > <chrismarshal...@gmail.com>: > > > This was the first test I uploaded to Vimeo, rubbish resolution, not sure > why. Kind of frosty > > https://vimeo.com/4308706 > > > > On 4 April 2016 at 10:31, Morten Bartholdy <x...@colorshopvfx.dk> wrote: > > > Thanks Jason - I will take a closer look at that one. > > > > Morten > > > > > > > > > Den 2. april 2016 klokken 01:52 skrev Jason S <jasonsta...@gmail.com>: > > > > > > > > > This may also be of help, > > > > > > Detailing the creation of wheightmap growth driven by turbulence, in > > this case > > > to drive particle emissions, > > > > > > Vimeo - Particle grow effect using Softimage ICE > > > > > > this is at 9;15 showing the weightmap growing > > > > > > > > > > > > Cheers, > > > -J > > > > > > On 04/01/16 10:37, Morten Bartholdy wrote: > > > > > > > > > > > BTW Francois - a fractal weightmap, how do I do that? > > > > > > > > Also, how do I trigger the first point? > > > > > > > > > > > > Morten > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > Den 1. april 2016 klokken 14:06 skrev Francois Lord > > > > > <flordli...@gmail.com>: > > > > > > > > > > > > > > > Here is something I did a few years back to reveal a map. > > > > > https://vimeo.com/26487726 > > > > > > > > > > It's a simulated weightmap. You take an irregular geo > > (polygon > > > > > reduction > > > > > is perfect to create these) and apply a fractal weightmap to > > it. > > > > > Then > > > > > you create a new weightmap and add a simulated ICE tree to > > it. For > > > > > each > > > > > point, check the value of the simulated weightmap on the > > > > > neighbors. If > > > > > it's 1, add the value of the first weightmap to yourself. > > > > > > > > > > This way, each point gets contaminated by its neighbors at > > > > > different > > > > > speeds. > > > > > > > > > > You only need to trigger the first point manually. > > > > > > > > > > F > > > > > > > > > > On 2016-04-01 06:27 AM, Thomas Volkmann wrote: > > > > > > > > > > > > > > > > > > > Hi Morten, > > > > > > > > > > > > maybe you could tweak this a bit to your liking: > > > > > > https://vimeo.com/21223643 > > > > > > > > > > > > cheers, > > > > > > Thomas > > > > > > > > > > > > > > > > > > > > > > > > > > > > > Morten Bartholdy <x...@colorshopvfx.dk> hat am > > 1. April > > > > > > > 2016 um 12:11 > > > > > > > > > > > > > > > > > > > > > > > geschrieben: > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > I am doing some RnD on creating a frosty growth > > effect > > > > > > > in ICE. I have > > > > > > > > > > > > > > > > > > > > > > > looked at > > > > > > > > > > > > > > > > > > > > > > > Andy Moorers DLA which looks promising and > > tinkered > > > > > > > with using > > > > > > > > > > > > > > > > > > > > > > > animated mattes > > > > > > > > > > > > > > > > > > > > > > > for emitting particles with frostlike instances, > > but > > > > > > > would like to > > > > > > > > > > > > > > > > > > > > > > > perhaps use > > > > > > > > > > > > > > > > > > > > > > > fractal patterns og procedurals to control the > > growth, > > > > > > > so I would like > > > > > > > > > > > > > > > > > > > > > > > to ask > > > > > > > > > > > > > > > > > > > > > > > here if someone could point me to some useful > > tools or > > > > > > > tutorials > > > > > > > > > > > > > > > > > > > > > > > regarding this? > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > Thanks - Morten > > > > > > > ------ > > > > > > > Softimage Mailing List. > > > > > > > To unsubscribe, send a mail to > > > > > > > softimage-requ...@listproc.autodesk.com > > > > > > > > > > > > > > > > > > > > > > > with "unsubscribe" in the subject, and reply to > > confirm. > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > ------ > > > > > > Softimage Mailing List. > > > > > > To unsubscribe, send a mail to > > > > > > softimage-requ...@listproc.autodesk.com with > > > > > > "unsubscribe" in the subject, and reply to confirm. > > > > > > > > > > > > > > > > > > > > > > > > > ------ > > > > > Softimage Mailing List. > > > > > To unsubscribe, send a mail to > > > > > softimage-requ...@listproc.autodesk.com with > > > > > "unsubscribe" in the subject, and reply to confirm. > > > > > > > > > > > > > > > ------ > > > > Softimage Mailing List. > > > > To unsubscribe, send a mail to > > softimage-requ...@listproc.autodesk.com > > > > with "unsubscribe" in the subject, and reply to confirm. > > > > > > > ------ > > > Softimage Mailing List. > > > To unsubscribe, send a mail to softimage-requ...@listproc.autodesk.com > > with > > > "unsubscribe" in the subject, and reply to confirm. > > ------ > > Softimage Mailing List. > > To unsubscribe, send a mail to softimage-requ...@listproc.autodesk.com > > with "unsubscribe" in the subject, and reply to confirm. > > > > > > -- > Chris Marshall > Mint Motion Limited > 029 20 37 27 57 > 07730 533 115 > www.mintmotion.co.uk > www.dot3d.com > ------ > Softimage Mailing List. > To unsubscribe, send a mail to softimage-requ...@listproc.autodesk.com with > "unsubscribe" in the subject, and reply to confirm. ------ Softimage Mailing List. To unsubscribe, send a mail to softimage-requ...@listproc.autodesk.com with "unsubscribe" in the subject, and reply to confirm.