One thing I’d say about Syflex is that the original non ICE version, produces
far better results in general than the ICE one, especially when using things
like Pinning. Its a totally different and more complex / interesting result.
Worth trying to see the difference anyway.
From: Olivier Jeannel
Sent: Monday, May 09, 2016 8:51 AM
To: softimage@listproc.autodesk.com
Subject: Re: Is there a well know workflow to have deformers drive/blendnicely
with Syflex?
A blend between positions ?
I think instead of using the exe out port of Syflex, you can dive inside and
output the point position.
Then blend (linear interpolate) between your "shape" point position with a
weightmap.
Not always ideal, because you usualy feels the "over the top" deformation.
I sometimes used Mimic, but I had to fight with the stiff result.
On Mon, May 9, 2016 at 8:53 AM, pedro santos <probi...@gmail.com> wrote:
I like to build setups that are immediate, so I usually avoid simulation
venues as they bring a processing overhead and visualization restriction (you
have to build up from frame 0/1), but this time I couldn't escape and I'm
struggling to have to artistic direction with Syflex.
So you have a reference of what I have in hands and accomplished so far:
https://gfycat.com/WearyHappygoluckyAnole
Issues:
- I need to something like silk under water. I'm struggling to get the right
mesh density/parameters/setup/forces for this and it seems whenever I change
Syflex to something it's closer to it I bring it to a halt.
- It's not clear to me the best way to blend between deformers and cloth so
everything before the Syflex ICE operator can drive the sim but also be changed
by it:
a) I tried Mimic to another mesh, but although I could even animate the
weight map to have a transition the interpretation of the weight map values is
too abrupt: I can only get some transition effect between around .01 and down,
otherwise it will Mimic completely.
b) I went with Pin instead but the weight map in this one doesn't even work.
So it's just the cluster which is also quit abrupt but I like more the
simulation in this one of the unaffected parts. If there's no simulation stack
can use the object it"self" to as Pin input. Simulated ICE tree also seems
quite slower.
I've read some threads but nothing conclusive, especially because it's a
subject that requires lootttss of testing. So thank you for any insight.
Cheers
Pedro
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Pedro Alpiarça dos Santos
>> http://probiner.xyz/
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