> On 22 Feb 2017, at 16:17, Jordi Bares <jordiba...@gmail.com> wrote:
> 
>> 
>> If so then is the only way to recreate the Softimage freeze is to export 
>> then import the geo? 
> 
> It is more efficient… imagine you save to disk a result of a long process 
> that is 1Gb… and you have 100 versions of the scene.
> 
> If you save to disk you use 1Gb on disk…
> If you lock you save 100 times 1Gb on disk…

I meant you USE 100Gb.. load times skyrocket, traffic through the network 
increases massively as you save your scene again and again and again, potential 
asset version conflicts arise (where is the latest geometry of that character? 
Question)

Nevertheless you wil have to be a lot more tidy putting things on disk, that is 
for sure..

> 
> :-)

jb
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