On Tue, 14 Oct 2003 22:31:23 -0400
Jack Madison <[EMAIL PROTECTED]> wrote:

> I just tested all the CVS stuff I know of (I needed to update all this
> stuff before resuming playing, my versions were way outdated).  As of
> today:
> 
> editobj-cvs - compiles
> py2play-cvs - compiles
> pyopenal-cvs - compiles
> soya-cvs - does NOT compile.  I edited 4 (I think) files in c_src and
> changed "#include xmesh.h" to "#include mesh.h", then it compiled.
> 
> I tried to run each lesson, here are the ones that I had problems with:
> 
> 
> lesson 011 - (this error is keeping my play/learn program from working)
> Traceback (most recent call last):
>   File "lesson-011.py", line 41, in ?
>     anim.insert_state(0.0, scene)
>   File "/usr/lib/python2.2/site-packages/soya/animation.py", line 87, in
> insert_state
>     self._compute_boundary_time()
>   File "/usr/lib/python2.2/site-packages/soya/animation.py", line 49, in
> _compute_boundary_time
>     anim = self.anims.values()[0]
> IndexError: list index out of range
> 
> 
> lesson 012 -
> Traceback (most recent call last):
>   File "lesson-012.py", line 67, in ?
>     tux_morph = soya3d.Morph(scene, tux_morph_shape)
> AttributeError: 'module' object has no attribute 'Morph'

Both morph and animation are deprecated feature ; Cal3D is now the preferred way for 
animation. I'll remove lesson 012, and probably 011 too.


> lesson 015 -
> Segmentation fault

This is due to a non compatible file format... i've converted the knife file 
("couteau" in French) and it is now OK

> lesson 104 -  Changing all set_texture* to set_material* fixes this
> Traceback (most recent call last):
>   File "lesson-104.py", line 73, in ?
>     land.set_texture(i, j, None)
> AttributeError: 'Land' object has no attribute 'set_texture'

right.

> lesson 108 - works ok, but gives the error
> ERROR : can't open font
> /usr/share/texmf/fonts/type1/urw/courier/ucrb8a.pfb

??? blam ?

> lesson 110 - 
> Traceback (most recent call last):
>   File "lesson-110.py", line 65, in ?
>     shape.build_tree()
> AttributeError: 'Shape' object has no attribute 'build_tree'
> 
> lesson 112 -
> Segmentation fault

File format strike again... I've fixed this one too

> lesson 114 AND 115 - no errors while running, but gives only a blank
> window.  CPU is 0% idle.

114 has trouble with file format too, but i didn't manage to convert the tux file... 
blam ?

115 consume 100% CPU idle for me, and never finish -- problem on deep-copying 
probably, i'll see that tomorow

> lesson 116 - I had to kill artsd to get sound to work.  Not a problem
> with the lesson, but maybe worth noting in the comments in case others
> have this issue and don't know about artsd.

OK, i'll add a warning about that. I'm aware about artsd problem but i was thinking 
OpenAL was getting the rid of it :-(

> lesson 120 - 
> Traceback (most recent call last):
>   File "lesson-120.py", line 122, in ?
>     shape.set_color_in_cylinderY((1.0, 1.0, 1.0, 1.0), (camera.x,
> camera.z, 2.0))
> AttributeError: 'Shape' object has no attribute 'set_color_in_cylinderY'

Blam ?

> If it is of any value I'll work my way through soya_handbook.lyx and
> post my results here.

Yes, thanks again for all these feedback !

We are planning a new release as soon as i get a FAST internet access to upload it, 
and we hope to get a stable release (isn't it blam ?)

Jiba


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