I've put animation code back but the morph is so totally deprecated that I'll give up for the moment. But if you want to make water, there will be soon a new object called WaterCube.Actually we'll probably try to keep the animation system, since it addresses simple animation of the position of several elements. More complex animation of a single element and were addressed by morph in the original design of Soya, but morph have nevers been tested and maybe they have never work at all. Since Cal3D allows even more powerfull animation that morph, i think removing morph is not a great loss.I think this would be good, and it should be pretty easy for you since
you already have the code written (perhaps needing some updating to
reflect other soya changes).
-blam
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