On Tue, 17 Feb 2004 12:57:22 -0600
"John" <[EMAIL PROTECTED]> wrote:

> 
> ----- Original Message ----- 
> From: "Leonardo Santagada" <[EMAIL PROTECTED]>
> To: <[EMAIL PROTECTED]>
> Sent: Tuesday, February 17, 2004 9:01 AM
> Subject: Re: [Soya] status of rewrite? CVS? etc
> 
> 
> > Christopher Armstrong wrote:
> >  > Are you guys really hacking on it
> > > without revision control (scary thought ;)?
> > Don't say this kind of things, it might have kids reading this list.
> > Hell, even I don't know how i am going to sleep after that. :)
> >
> > >
> > > I've never done any 3d graphics programming and have been
> > > surveying the landscape (no pun intended, but now that I think of
> > > it.. ;). It's extremely depressing :-( Python wrappers for
> > > existing kits are typically garbage, lacking any kind of
> > > documentation, and there an astounding number of immature 3d
> > > engine projects. Soya3d looks the most promising to me because
> > > it's written native for Python.
> > I Share the same vision, the only other half good 3d engine for
> > python is Nebula device, but i never got to make that thing work. As
> > there isn't support for windows in Soya3D ( at least not good
> > working version that I know of) I still feel that making 3d games in
> > python is a dream. But the creators of soya are trying hard with
> > this software and I am very pleased with their work so far.
> 
> Actually, I was very pleased to have seen the tutorials.  They were
> very detailed and well documented.  And they all worked for me.
> 
> If soya3d had three things right now, I'd jump up and down and feel
> like I am a complete new human-being :), j/k, and they are:
> 
> - up-to-date windows support

we just need a (good) maintener / porter ; there no reason for the port
to be impossible (python, pyrex, opengl, sdl... are all portable) !

> - good GUI support, (something like pyui)

I have heard about a GUI in SDL (maybe it is PyUI) ; using Soya with SDL
is possible (though it has not been heavily tested).

> - better physics

yep... i'm not an "algorithm guy" :-(
you may look toward ODE / PyODE.

Jiba


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