> People keep saying "such and so 3d engine supports Python," and then I > > look and it says "Python for scripting!" I'm not writing scripts! I'm > writing applications! Some people can't get it through their head that > > someone might want to write an application in something other than a > medium-level unsafe language like C or C++!
I agree with you (except that i consider C/C++ as low level language :-) > > I have heard about a GUI in SDL (maybe it is PyUI) ; using Soya with > > SDL is possible (though it has not been heavily tested). > > I really think Soya should integrate with PyGame! This would allow the > > existing GUIs written on top of PyGame to work with Soya. Another > option would be to be able to run on any SDL surface, so that it could > also run on top of, say, wxWindows. In my opinion, Soya should not do > all the event stuff itself, but leave that to another interface like > PyGame or wxWindows. Soya can renders on PyGame / SDL surface ; the only limitation is that you can have only ONE soya surface / window at the same time. > >>- better physics > > > > > > yep... i'm not an "algorithm guy" :-( > > you may look toward ODE / PyODE. > > I will add ODE support to Soya as soon as I get my hands on enough of > the rewrite to be able to code it! PyODE is written in Pyrex, and I've > > already hacked on it (added TriMesh support, which I'm going to rip > back out because it's completely unnecessary for Soya). Good news ! Jiba -- Pour vous desabonner envoyez un mail a [EMAIL PROTECTED]
