> People keep saying "such and so 3d engine supports Python," and then I
> 
> look and it says "Python for scripting!" I'm not writing scripts! I'm 
> writing applications! Some people can't get it through their head that
> 
> someone might want to write an application in something other than a 
> medium-level unsafe language like C or C++!

I agree with you (except that i consider C/C++ as low level language :-)

> > I have heard about a GUI in SDL (maybe it is PyUI) ; using Soya with
> > SDL is possible (though it has not been heavily tested).
> 
> I really think Soya should integrate with PyGame! This would allow the
> 
> existing GUIs written on top of PyGame to work with Soya. Another
> option would be to be able to run on any SDL surface, so that it could
> also run on top of, say, wxWindows. In my opinion, Soya should not do
> all the event stuff itself, but leave that to another interface like
> PyGame or wxWindows.

Soya can renders on PyGame / SDL surface ; the only limitation is that
you can have only ONE soya surface / window at the same time.

> >>- better physics
> > 
> > 
> > yep... i'm not an "algorithm guy" :-(
> > you may look toward ODE / PyODE.
> 
> I will add ODE support to Soya as soon as I get my hands on enough of 
> the rewrite to be able to code it! PyODE is written in Pyrex, and I've
> 
> already hacked on it (added TriMesh support, which I'm going to rip
> back out because it's completely unnecessary for Soya).

Good news !

Jiba


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