> At this point in time, not only is most music listened on mobile devices, > most music is even purchased on mobile devices, and that's strictly a stereo > (or maybe binaural) world.
With a custom iPhone/Android app that employs headtracking (+ headsets) on iPhone/Android devices ... you have a *huge* market capable of accessing a quality spatial audio experience. Better yet ... the quality of experience is consistent. No stuffing around with speaker positions, different decodes, file formats, or even higher order ambisonics (there's a paper by n.mariette that shows that with head tracking listeners are just as capable of pinpointing sound sources with b-format as they are with higher res spatialisations). B-format is enough. Etienne _______________________________________________ Sursound mailing list Sursound@music.vt.edu https://mail.music.vt.edu/mailman/listinfo/sursound