Edward Franks wrote:
> 
> On Wednesday, January 22, 2003, at 09:29  AM, Jim Leonard wrote:
> [Snip]
> >> It seems to me, the farther we move into the present, the harder it is
> >> to classify a game. Some genres have blurred beyond recognition.
> >
> > Trust me, I can classify them.  :)  Genres haven't blurred; people's
> > minds
> > have.  Go ahead -- hit me with something difficult.
> 
>         System Shock?  Taking into account all the combinations of the
> difficulty levels?  :-D

At its most basic, Adventure + Action, subgenres Cyberpunk, Dark Sci-Fi. 
There are strategy elements but they are not overwhelming.  Moby has it as:
http://www.mobygames.com/game/sheet/gameId,681/ and if you check the genre
classifications, I agree with them.

That was it?  What about stuff that's offbeat, like Harmony or Zyll?  Come on,
kick me!!  :-)
-- 
http://www.MobyGames.com/
The world's most comprehensive gaming database project.

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