Edward Franks wrote: > > On Wednesday, January 22, 2003, at 09:29 AM, Jim Leonard wrote: > [Snip] > >> It seems to me, the farther we move into the present, the harder it is > >> to classify a game. Some genres have blurred beyond recognition. > > > > Trust me, I can classify them. :) Genres haven't blurred; people's > > minds > > have. Go ahead -- hit me with something difficult. > > System Shock? Taking into account all the combinations of the > difficulty levels? :-D
At its most basic, Adventure + Action, subgenres Cyberpunk, Dark Sci-Fi. There are strategy elements but they are not overwhelming. Moby has it as: http://www.mobygames.com/game/sheet/gameId,681/ and if you check the genre classifications, I agree with them. That was it? What about stuff that's offbeat, like Harmony or Zyll? Come on, kick me!! :-) -- http://www.MobyGames.com/ The world's most comprehensive gaming database project. ---------------------------------------------------------------------- This message was sent to you because you are currently subscribed to the swcollect mailing list. To unsubscribe, send mail to [EMAIL PROTECTED] with a subject of 'unsubscribe swcollect' Archives are available at: http://www.mail-archive.com/swcollect@oldskool.org/