"Pedro Sez..." >>>>As a sidenote on interfaces, I believe Ultima 6 was the first game to have both an >icon-based interface _and_ also an "initial based" one ('O' for open, 'C' for cast, >etc). I think most people, even those who were not used to the previous game, barely >used the icons.<<<<<
Times of Lore (Origin, 1989) had these same icons, and gave the Ultima 6 team the inspiration for it. "Preserving Worlds...." Joe Garrity Curator of the Origin Museum Protector of the Ultima Crossbow http://originmuseum.solsector.net --------------------------------------------------------------------- Express yourself with a super cool email address from BigMailBox.com. Hundreds of choices. It's free! http://www.bigmailbox.com --------------------------------------------------------------------- ---------------------------------------------------------------------- This message was sent to you because you are currently subscribed to the swcollect mailing list. To unsubscribe, send mail to [EMAIL PROTECTED] with a subject of 'unsubscribe swcollect' Archives are available at: http://www.mail-archive.com/swcollect@oldskool.org/