One thing I came across for no reason is "rebirth" by Propellerhead software. Its a digital replica of a vintage drum and bass analog synthesizer. They started with a diagram of the circuitry, and made a mathematical model of each component (sick) to get a really close approximation of the actual sound. Sure that's what any emulator is at some level or another, but I'd *love* to see that level of attention to detail for a SID chip :)
On Thursday, July 24, 2003, at 09:59 PM, Lee K. Seitz wrote:
C.E. Forman stated:
Space, perhaps. You can slap an old 5.25" drive in your modern PC and
probably get most games to work with enough fiddling. But do most players
(non-collectors) really want to lug a big bulky Apple II into their house?
That's what the Apple //c is for, silly. 8) Speaking of which, I just got one from a friend. It's just the bare system (computer & power supply). I asked him to keep an eye out for software, but I'm not expecting much. He's not into computers. He's apparently had this one since college (which is when we met), but never got a monitor for it, so never used it.
So now I've got a //e, //c, and IIgs. Just need a II+ and II (yeah, right), and I'll have a complete collection. 8)
-- Lee K. Seitz [EMAIL PROTECTED]
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