A problem with the games industry right now is that the top 25 games each year make a majority of the money. #1 - #5 often selling millions of units. The rest of the top 25 selling several hundred thousand. Many of the rest often lose money. This is turning the games industry into a hit-driven market (like the movie industry). The trend is to see less games being made and hoping for more profit on each. EA is making fewer games but more revenue: 2000 = 68 SKUS with $1.3B in revenue, 2002 = 58 SKUs with $2.5B
Is it okay with you if I repost this information on another forum? I can quote you or keep it anonymous, but I'd love to post this info somewhere else (where there is a raging discussion going on over Sam and Max).
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Jim Leonard ([EMAIL PROTECTED])
World's largest electronic gaming project: http://www.MobyGames.com/
A delicious slice of the demoscene: http://www.MindCandyDVD.com/
Various oldskool PC rants and ramblings: http://www.oldskool.org/
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