that was most likely the reason - shorter strings render correctly, I feel
like an absolute idiot now.  Thanks so much for all of your help!!  The
project is really awesome and much appreciated

-Rahul Dhodapkar

2012/6/15 Daniel Cassidy <m...@danielcassidy.me.uk>

> You haven’t even provided the whole DefineEditText tag so I’ve no idea
> really, but are you sure that the text box isn’t just too narrow to contain
> its contents?
>
> There’s no particularly good reason why swfmill should remove two
> characters from the middle of a string, but given the state of some of the
> code I wouldn’t entirely rule out the possibility of a particularly crazy
> bug.
>
> Dan.
>
>
> On 15 June 2012 20:02, Rahul Dhodapkar <rahul.m.dhodap...@gmail.com>wrote:
>
>> I put the dll next to the exe file and everything started working
>> perfectly!! thanks so much for the quick response.
>>
>> now I am trying to change some simple text in the xml file to rebuild
>> into a swf and am getting some strange problems -
>>
>> I am trying to get the swf to display the simple string "Testing the text
>> system" using the following line of swfmillxml
>>
>>       <DefineEditText objectID="2" wordWrap="1" multiLine="1"
>> password="0" readOnly="1" autoSize="0" hasLayout="1" notSelectable="1"
>> hasBorder="0" isHTML="1" useOutlines="1" fontRef="1" fontHeight="240"
>> align="0" leftMargin="0" rightMargin="0" indent="0" leading="40"
>> variableName="" initialText="&lt;p align=&quot;left&quot;&gt;&lt;font
>> face=&quot;Times New Roman&quot; size=&quot;12&quot;
>> color=&quot;#0066cc&quot; letterSpacing=&quot;0.000000&quot;
>> kerning=&quot;1&quot;&gt;Testing the text system&lt;/font&gt;&lt;/p&gt;">
>>
>> but for some reason, when I run xml2swf the rendering comes out as "Testi
>> the text system."  Is there some sort of conservation of characters or
>> something that I am missing?  Thanks so much
>>
>> -Rahul Dhodapkar
>>
>> 2012/6/15 Anders Pettersson <mr.petters...@gmail.com>
>>
>>> I can confirm that just putting the dll next to the exe will work. It
>>> would however be nice to learn how to create the exe itself, I almost got
>>> there using mingw.
>>>
>>>
>>> On Fri, Jun 15, 2012 at 8:45 PM, Daniel Cassidy <
>>> m...@danielcassidy.me.uk> wrote:
>>>
>>>> Blast.
>>>>
>>>> You should be able to just put it next to swfmill.exe.
>>>>
>>>> However the exe shouldn’t really require that DLL at all. The fact that
>>>> it does is a result of my stupidity.
>>>>
>>>> I should really put out a new build without that requirement but I
>>>> keep  putting it off and then forgetting, which is also a result of my
>>>> stupidity.
>>>>
>>>> Dan.
>>>>
>>>>
>>>> On 15 June 2012 19:35, Rahul Dhodapkar <rahul.m.dhodap...@gmail.com>wrote:
>>>>
>>>>> Dear All,
>>>>>
>>>>> I am trying to install the swfmill.exe for windows vista on my
>>>>> computer.  I dropped the contents of the download into my program files 
>>>>> x86
>>>>> folder, but when I double click on the .exe I get an error saying
>>>>> "the program can't start because libiconv-2.dll is missing from you
>>>>> computer.  Try reinstalling the program to fix this problem."
>>>>>
>>>>> I have downloaded another copy of libiconv-2.dll in an atttempt to
>>>>> satisfy this, but I do not know where to put the file. Has anyone else
>>>>> encountered this problem/has any ideas on how to proceed?
>>>>>
>>>>> Thanks much in advance,
>>>>> Rahul Dhodapkar
>>>>>
>>>>>
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>>>>>
>>>>>
>>>>
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>>
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