I imagine the reason the "ng" characters are being removed is that they
aren't defined in the font, ie, they are not embedded... Try using
those characters in a shorter string?
Rahul Dhodapkar wrote:
that was most likely the reason - shorter strings render correctly, I
feel like an absolute idiot now. Thanks so much for all of your
help!! The project is really awesome and much appreciated
-Rahul Dhodapkar
2012/6/15 Daniel Cassidy <[email protected]
<mailto:[email protected]>>
You haven’t even provided the whole DefineEditText tag so I’ve no
idea really, but are you sure that the text box isn’t just too
narrow to contain its contents?
There’s no particularly good reason why swfmill should remove two
characters from the middle of a string, but given the state of
some of the code I wouldn’t entirely rule out the possibility of a
particularly crazy bug.
Dan.
On 15 June 2012 20:02, Rahul Dhodapkar
<[email protected] <mailto:[email protected]>>
wrote:
I put the dll next to the exe file and everything started
working perfectly!! thanks so much for the quick response.
now I am trying to change some simple text in the xml file to
rebuild into a swf and am getting some strange problems -
I am trying to get the swf to display the simple string
"Testing the text system" using the following line of swfmillxml
<DefineEditText objectID="2" wordWrap="1" multiLine="1"
password="0" readOnly="1" autoSize="0" hasLayout="1"
notSelectable="1" hasBorder="0" isHTML="1" useOutlines="1"
fontRef="1" fontHeight="240" align="0" leftMargin="0"
rightMargin="0" indent="0" leading="40" variableName=""
initialText="<p align="left"><font
face="Times New Roman" size="12"
color="#0066cc" letterSpacing="0.000000"
kerning="1">Testing the text
system</font></p>">
but for some reason, when I run xml2swf the rendering comes
out as "Testi the text system." Is there some sort of
conservation of characters or something that I am missing?
Thanks so much
-Rahul Dhodapkar
2012/6/15 Anders Pettersson <[email protected]
<mailto:[email protected]>>
I can confirm that just putting the dll next to the exe
will work. It would however be nice to learn how to create
the exe itself, I almost got there using mingw.
On Fri, Jun 15, 2012 at 8:45 PM, Daniel Cassidy
<[email protected]
<mailto:[email protected]>> wrote:
Blast.
You should be able to just put it next to swfmill.exe.
However the exe shouldn’t really require that DLL at
all. The fact that it does is a result of my stupidity.
I should really put out a new build without that
requirement but I keep putting it off and then
forgetting, which is also a result of my stupidity.
Dan.
On 15 June 2012 19:35, Rahul Dhodapkar
<[email protected]
<mailto:[email protected]>> wrote:
Dear All,
I am trying to install the swfmill.exe for windows
vista on my computer. I dropped the contents of
the download into my program files x86 folder, but
when I double click on the .exe I get an error saying
"the program can't start because libiconv-2.dll is
missing from you computer. Try reinstalling the
program to fix this problem."
I have downloaded another copy of libiconv-2.dll
in an atttempt to satisfy this, but I do not know
where to put the file. Has anyone else encountered
this problem/has any ideas on how to proceed?
Thanks much in advance,
Rahul Dhodapkar
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