Kevin, On Mon, Nov 20, 2017 at 04:29:56PM -0500, Kevin Kenny wrote: K> (3) Ease of editing (for better-informed or better-tooled users). At K> least for me, working in JOSM, I find updating a mesh of multipolygons K> with shared ways to be fairly straightforward. Split the ways at any K> new corners, draw any new ways, update the touching regions, delete K> any obsolete ways. Sure, it's a different workflow than the one for K> simple polygons, but for that workflow, I find myself retracing over K> long sets of points, or else splitting, duplicating, reversing and K> rejoining ways. The duplicated ways are difficult to work with, since K> they share all the points, and I have to puzzle over some pretty K> subtle things to understand which copy I'm working with. By contrast, K> the split and joined ways in a shared-ways structure always have K> distinct geometry.
Thanks for this paragraph! This was text that was right on my tongue, but I failed to wordsmith it properly. -- Gleb Smirnoff _______________________________________________ Talk-us mailing list Talk-us@openstreetmap.org https://lists.openstreetmap.org/listinfo/talk-us