Tony: Just as an aside, if you have access to the U2 Knowledge Base you can go to the following link:
<http://www-1.ibm.com/support/entdocview.wss?rs=203&context=SW000&q1=+U2%20+Connectio n%20+Pooling&uid=swg21265540&loc=en_US&cs=utf-8&cc=us&lang=all&NotUpdateReferer=> This has a zip file with a "configcp" .NET project. One can test the connection pool this way. I ran the "configcp.exe" in the "...\configcp\bin\Debug" directory, logged in then ran the LISTUSER verb and got: 3 Demo (0)-> LU Licensed(UDT+CP)/Effective Udt Sql iPhtm Pooled Total ( 10 + 1 ) / 11 1 0 0 1 2 UDTNO USRNBR UID USRNAME USRTYPE TTY IP-ADDRESS TIME DATE 1 3644 197615 wphaskett phantom pts/1 Console 11:04:43 Jun 27 2007 2 1312 197635 DataTrust pooled pts/2 udcs 22:42:15 Jul 18 2007 3 3092 197615 wphaskett udt pts/3 192.168.1.101 22:42:30 Jul 18 2007 Bill >-----Original Message----- >From: [EMAIL PROTECTED] >[mailto:[EMAIL PROTECTED] On Behalf Of Tony Gravagno >Sent: Wednesday, July 18, 2007 8:07 PM >To: u2-users@listserver.u2ug.org >Subject: RE: [U2] RE: mv.NET and UO > >LeRoy Dreyfuss wrote: >> Tony, >> How long is "a long time now"? I have quite a bit of history with the >> product and if BF enabled it for UO.NET, it would only be from v3 >> (and I haven't time to confirm if it is v3), which is a fairly new >> version. > >Long time = over a year now. Current release is v3.5.0.5. I >keep my clients informed about the latest releases - your vendor >should do you the same favor. ;) > >> Having said that, mv.NET doesn't dictate whether connection >> pooling has been properly licensed (which in enables it as well) on >> the U2 server. > >Correct, never said anything different. Since mv.NET uses its >own pooling, the presence or absence of CP is irrelevant. > >> Also, I provided a link in my previous post to an IBM >> white paper that should demonstrate coding with CP in mind. > >After I hit the send button on my last note I kicked myself for not >expressing gratitude for that link to ibmu2.microsoftnet.pdf. >I have an >old v1 copy of that and I want to thank you very much for the v2 link. > >Yes, I see the code in there: > UniObjects.UOPooling = true; > UniObjects.MinPoolSize = 1; > UniObjects.MaxPoolSize = 10; >It looks very easy and one of these days I'm sure I'll make use of it. > >Regards, >T ------- u2-users mailing list u2-users@listserver.u2ug.org To unsubscribe please visit http://listserver.u2ug.org/