Yes, this was my first error when I started using displacements, however it
is not the problem I now face. The whole process just seems to be very slow,
unless there is something else I am missing

Thanks,

Chris
----- Original Message -----
From: "Daniel Richter" <[EMAIL PROTECTED]>
To: <[email protected]>
Sent: Wednesday, March 21, 2007 10:50 PM
Subject: Re: Displacement mapping render times


> My first guess is to make sure, that the amount of the displacement
> (as defined in the property tag) is set to the appropriate size.
> Meaning, if you displace a surface by a centimeter, the max
> displacement value should be set to that amount as well, and not
> higher.. that will conserve resources.
>
> Hope that helps.
> Daniel
>
> On 3/21/07, Chris Sellars <[EMAIL PROTECTED]> wrote:
> > In a reasonably complex scene which has quite a lot of displacement
mapping,
> > I am currently getting render times of over 7hrs for a single frame. If
I
> > disable diplacement mapping, I am getting render times of just 17
minutes.
> >
> > Does anyone know of an efficient method of getting these huge render
times
> > down, without impacting on the visual effect of the displacement maps ?
> >
> > Question for Vesa perhaps.........are there any plans to improve the
> > rendering speed of diplacement mapping in the near future ?
> >
> > Thanks,
> >
> > Chris Sellars
> > Morsel Animation
> >
> >
>
>
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