Maybe you should try this: Rendersettings: AA 1 Treshold: ~10
Image effects Scale: 0,5 (is there an image to look at, that we know what we are talking about?) Matthias ----- Original Message ----- From: "Chris Sellars" <[EMAIL PROTECTED]> To: <[email protected]> Sent: Friday, March 23, 2007 1:52 PM Subject: Re: Displacement mapping render times > Hi Vesa, > > To render the scenes I am currently dealing with, the improvement would need > to be in the region of 7 times faster to make them commercially viable. > Obviously we will be increasing the size of our render farm as we can afford > to do so, but in the meantime we will just have to limit or exclude the use > of displacement mapping. The difference with displacement disabled compared > to the same scene with it enabled, is in the region of 25 times faster, > which I think you will agree is a huge difference. > > Thanks, > > Chris > Morsel Animation > > ----- Original Message ----- > From: "Vesa Meskanen" <[EMAIL PROTECTED]> > To: <[email protected]> > Sent: Friday, March 23, 2007 11:57 AM > Subject: Re: Displacement mapping render times > > > > Hi Chris > > > > > Unless anyone can come up with a super speed up method for Displacement > > > mapping, or Realsoft can vastly improve its efficiency, I will have to > > > avoid > > > its use and just model displacements in my geometry where possible in > > > future > > > projects. > > > > I expect that V6 will render complex displacement mapped scenes typically > 2 > > times faster. Hopefully this helps. > > > > > > Kind regards, > > > > Vesa > > > > > > > > -- > > No virus found in this incoming message. > > Checked by AVG Free Edition. > > Version: 7.5.446 / Virus Database: 268.18.17/730 - Release Date: > 22/03/2007 07:44 > > > > > >
