Maybe you should try this:

Rendersettings: AA 1
Treshold: ~10

Image effects Scale: 0,5

(is there an image to look at, that we know what we are talking about?)
Matthias


----- Original Message ----- 
From: "Chris Sellars" <[EMAIL PROTECTED]>
To: <[email protected]>
Sent: Friday, March 23, 2007 1:52 PM
Subject: Re: Displacement mapping render times


> Hi Vesa,
> 
> To render the scenes I am currently dealing with, the improvement would need
> to be in the region of 7 times faster to make them commercially viable.
> Obviously we will be increasing the size of our render farm as we can afford
> to do so, but in the meantime we will just have to limit or exclude the use
> of displacement mapping. The difference with displacement disabled compared
> to the same scene with it enabled, is in the region of 25 times faster,
> which I think you will agree is a huge difference.
> 
> Thanks,
> 
> Chris
> Morsel Animation
> 
> ----- Original Message -----
> From: "Vesa Meskanen" <[EMAIL PROTECTED]>
> To: <[email protected]>
> Sent: Friday, March 23, 2007 11:57 AM
> Subject: Re: Displacement mapping render times
> 
> 
> > Hi Chris
> >
> > > Unless anyone can come up with a super speed up method for Displacement
> > > mapping, or Realsoft can vastly improve its efficiency, I will have to
> > > avoid
> > > its use and just model displacements in my geometry where possible in
> > > future
> > > projects.
> >
> > I expect that V6 will render complex displacement mapped scenes typically
> 2
> > times faster. Hopefully this helps.
> >
> >
> > Kind regards,
> >
> > Vesa
> >
> >
> >
> > --
> > No virus found in this incoming message.
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> > Version: 7.5.446 / Virus Database: 268.18.17/730 - Release Date:
> 22/03/2007 07:44
> >
> >
> 
> 

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