Yeah, Guitar Hero III is stupidly hard on Hard. I played Guitar Hero II on Expert but had to drop down to Hard on III. Took me, what, three months to beat it - the last guitar battle is a [EMAIL PROTECTED]

Now working on Expert, but kinda stuck about halfway through on The Metal. :P

And yeah, Tapestry is often so much more interesting anyhow. ;)

-Filip

Howard Lewis Ship skrev:
I'm kind of bogged down in Guitar Hero 3; Hard is just too hard.  It
needs a level between medium and hard where you use the orange button
only occasionally, and just do more chords, hammer-ons and layoffs.

I thought while I was recovering last month (I had some minor elective
surgery) that I'd finish off Splinter Cell: Double Agent, but it
didn't interest me.  I worked on Tapestry instead!

On Mon, Apr 14, 2008 at 5:19 PM, Jesse Kuhnert <[EMAIL PROTECTED]> wrote:
Just very busy with work and playing video games.  (Tapestry has
 improved my lifestyle in this area immensely )

 I usually spend more time writing code and learning than communicating
 with humans,  so it's easy to get lost in that sometimes.

 (sorry if you've felt ignored,  I tend to delete your private emails
 when I see who the sender is without reading them - as you have
 nothing interesting to offer)



 On Mon, Apr 14, 2008 at 9:28 AM, Rob Smeets <[EMAIL PROTECTED]> wrote:
 > And please allow me to also mention that, not only are high profile Tapestry
 >  users abandoning Tapestry, high profile sites which were using Tapestry are
 >  also ditching Tapestry. An example is theserverside.com which whacked
 >  Tapestry like a baseball from their servers and replaced it with another
 >  webframework, maybe Wicket, I'm not sure. This because they have a business
 >  model that looked forward into the future. Their model wasn't compatible
 >  with Tapestry, which would have meant in every major release they would have
 >  to rewrite their frontend all over again and again.
 >
 >  BTW, why is Jesse Kuhnert not participating anymore in the forum? Is he
 >  going to be the next to deflect?
 >
 >  Yours friendly,
 >
 >  Rob
 >
 >
 >
 >  On Mon, Apr 14, 2008 at 12:41 PM, Rob Smeets <[EMAIL PROTECTED]> wrote:
 >
 >  > Howard,
 >  >
 >  > Please stop throwing a dark blanket on me condemning me. Why not pick on
 >  > the points I made head on and defend yourself? Wel,
 >  > I'm not surprised you're not doing it because you are not destined to take
 >  > challenges head on.
 >  > Is it not true Tapestry's popularity has diminished over the last couple
 >  > of years or so? Is it not true high profile users have
 >  > fled away from Tapestry like flies. If you dispute this I can even name
 >  > more names. That within 7 years you've
 >  > trained only 100 developers says a lot about the status of Tapestry. I
 >  > would have expected more than a 1,000 within the seven years,
 >  > if you say Tapestry is one of the best. I know the mass used to follow
 >  > Tapestry. But the unfortunate thing is at the release of
 >  > any major version, you punch them hard in the stomach and then they flee
 >  > from the schock and pain. At a point in time your
 >  > ego became inflated to an explosive point. And as we all know, from any
 >  > bubble there is a burst. That's why you're in the current
 >  > state.
 >  > The solution to all your current travails? Maybe you should rename
 >  > Tapestry 5, to maybe Wicketstry, because it
 >  > resembles Wicket so much. By doing so all the misery and the hooplas about
 >  > backward incompatibilty would end and you'll have
 >  > your peace of mind.
 >  >
 >  > Howard, I'm only a messenger and as the saying goes, don't persecute the
 >  > messenger.
 >  >
 >  > Yours friendly,
 >  >
 >  > Rob
 >  >
 >  > On Fri, Apr 11, 2008 at 9:07 PM, Howard Lewis Ship <[EMAIL PROTECTED]>
 >  > wrote:
 >  >
 >  > > My father in law is a brilliant marketer; he has this incredible
 >  > > ability to pick up the jargon and terminology of whatever he's working
 >  > > with.  I remember picking him up from the airport once and he's
 >  > > chatting about Tapestry and Spring and all that ... and he really
 >  > > doesn't know what it all is (nor would anyone expect him to), but he's
 >  > > able to use the correct words at the correct time and sound like he
 >  > > knows how everything fits together.  It's actually quite impressive.
 >  > >
 >  > > I kind of picture Rob as a dark mirror image of this; perhaps he's a
 >  > > capable engineer with a weird streak and way too much time on his
 >  > > hands, but based on just the postings here, my picture is of a
 >  > > socially awkward 15 year old with acne (and maybe a stutter) who is
 >  > > capable of stringing together words and phrases without really
 >  > > understanding any of it.  "Rob" gets a sense of power by trying to
 >  > > "tweak" myself and the Tapestry community.  Very sad ... I went though
 >  > > a socially awkward stage (say, from age 12 to maybe 30 :-) ) but I
 >  > > don't remember ever having this kind of destructive, lizard-brain
 >  > > aspect.
 >  > >
 >  > > Mailing lists and blogs are not the real world; anyone who has the
 >  > > time and obsessive energy to post troll comments the way "Rob" does
 >  > > has pretty much discounted his voice.  People whose opinion counts,
 >  > > those who have something valuable to say or have actually accomplished
 >  > > something worthwhile, are WAY too busy to get into a verbal ping-pong
 >  > > match with "Rob" here or on some other forum. In that respect, Rob is
 >  > > a somewhat positive force in the Tapestry world ... by getting the ire
 >  > > up of the many, many Tapestry users who love the framework and can't
 >  > > stand to see it bashed.
 >  > >
 >  > > The reality is that right now I'm sitting in an office at Formos and
 >  > > every single person in the building is deriving their living directly
 >  > > from Tapestry and the effort I've put into it over the last seven
 >  > > years.  And that's just the company I work for; Over the last few
 >  > > years, I've trained perhaps 100 developers at many different companies
 >  > > on how to use Tapestry. I'm likely to double that number in the next
 >  > > year ... and that's just the tiny tip of the iceberg of Tapestry users
 >  > > I know about.  I'm excited about what I'm doing now, and I'm excited
 >  > > about everything we have planned going forward.
 >  > >
 >  > > On Fri, Apr 11, 2008 at 10:59 AM, Angelo Turetta
 >  > > <[EMAIL PROTECTED] <[EMAIL PROTECTED]>> wrote:
 >  > > > Martin Kersten wrote:
 >  > > >
 >  > > > > I start to like him. What a nice smile this little post put on my
 >  > > face. I
 >  > > > like him. He is like the guy who let the sun stay a bit higher if you
 >  > > know
 >  > > > what I mean. :-)
 >  > > > >
 >  > > >
 >  > > >  You lucky !!!
 >  > > >  <joking>
 >  > > >  I, on the opposite, just hope someone would 'accidentally' pass over
 >  > > him on
 >  > > > a 16-wheeler. I'd do it myself, except I have no truck driving
 >  > > license, and
 >  > > > I won't happen to pass near Utrecht anytime soon :)
 >  > > >  </joking>
 >  > > >
 >  > > >  What a pity it's always idiots that happen to have so much free time.
 >  > > I
 >  > > > just barely manage to spare the time to read the lists I'm interested
 >  > > in,
 >  > > > while he follows tapestry's just to insult Howard and crunch balls to
 >  > > all
 >  > > > the others...
 >  > > >
 >  > > >
 >  > > >
 >  > > >
 >  > > > > -----Ursprüngliche Nachricht-----
 >  > > > > Von: Rob Smeets [mailto:[EMAIL PROTECTED] Gesendet: Freitag, 11.
 >  > > April
 >  > > > 2008 16:34
 >  > > > > An: Tapestry users
 >  > > > > Betreff: Re: Getting Answers on the User List
 >  > > > >
 >  > > >
 >  > > >
 >  > > >
 >  > > >  ---------------------------------------------------------------------
 >  > > >  To unsubscribe, e-mail: [EMAIL PROTECTED]
 >  > > >  For additional commands, e-mail: [EMAIL PROTECTED]
 >  > > >
 >  > > >
 >  > >
 >  > >
 >  > >
 >  > > --
 >  > > Howard M. Lewis Ship
 >  > >
 >  > > Creator Apache Tapestry and Apache HiveMind
 >  > >
 >  > > ---------------------------------------------------------------------
 >  > > To unsubscribe, e-mail: [EMAIL PROTECTED]
 >  > > For additional commands, e-mail: [EMAIL PROTECTED]
 >  > >
 >  > >
 >  >
 >



 --
 Jesse Kuhnert
 Tapestry / OGNL / Dojo team member/developer

 Open source based consulting work centered around
 dojo/tapestry/tacos/hivemind. http://blog.opencomponentry.com



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