Maybe a set of shell scripts, rather than plugins for the actual application...
have a blend2cod, and a obj2cod and a lwo2cod etc... On 1/21/07, Jason Heblack <[EMAIL PROTECTED]> wrote: > On Sat, 20 Jan 2007 09:38:45 -0500, Reed Hedges wrote: > > On Mon, Jan 15, 2007 at 02:34:06PM +0100, swe wrote: > > > >> Its nice that one can use blender to convert models, but thats another > >> barrier to download, keeping people from attending. > > Are there other modeling tools that it would be nice to support? > > Sketchup would be a good one I think, it's really easy to use and is > > becoming popular and well known through its association with Google Earth. > > > > > *"The BRL-CAD package is a powerful Constructive Solid Geometry (CSG) > solid modeling system with over 20 years development and production use > by the U.S. military. BRL-CAD includes an interactive geometry editor, > parallel ray-tracing support for rendering and geometric analysis, > path-tracing for realistic image synthesis, network distributed > framebuffer support, image-processing and signal-processing tools. The > entire package is distributed in source code form." --- BRL-CAD Homepage > > That said, it would be nice to have a 3d man program for dragonflybsd or > longhorn. > > *-- > Please reply back to this note using your email program. > jh > > > _______________________________________________ > vos-d mailing list > vos-d@interreality.org > http://www.interreality.org/cgi-bin/mailman/listinfo/vos-d > -- QOTD: "Violence is the last resort of the incompetent" -- Isaac Asimov GPG Public Key: http://www.jargonjunkie.com/rants/scones.asc Website: http://www.jargonjunkie.com/ _______________________________________________ vos-d mailing list vos-d@interreality.org http://www.interreality.org/cgi-bin/mailman/listinfo/vos-d