Maybe a set of shell scripts, rather than plugins for the actual application...

have a blend2cod, and a obj2cod and a lwo2cod etc...

On 1/21/07, Jason Heblack <[EMAIL PROTECTED]> wrote:
> On Sat, 20 Jan 2007 09:38:45 -0500, Reed Hedges wrote:
> > On Mon, Jan 15, 2007 at 02:34:06PM +0100, swe wrote:
> >
> >> Its nice that one can use blender to convert models, but thats another
> >> barrier to download, keeping people from attending.
> > Are there other modeling tools that it would be nice to support?
> > Sketchup would be a good one I think, it's really easy to use and is
> > becoming popular and well known through its association with Google Earth.
> >
> >
> *"The BRL-CAD package is a powerful Constructive Solid Geometry (CSG)
> solid modeling system with over 20 years development and production use
> by the U.S. military. BRL-CAD includes an interactive geometry editor,
> parallel ray-tracing support for rendering and geometric analysis,
> path-tracing for realistic image synthesis, network distributed
> framebuffer support, image-processing and signal-processing tools. The
> entire package is distributed in source code form." --- BRL-CAD Homepage
>
> That said, it would be nice to have a 3d man program for dragonflybsd or 
> longhorn.
>
> *--
> Please reply back to this note using your email program.
> jh
>
>
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