Follow-up Comment #6, bug #16363 (project wesnoth):
Here is an updated callgraph after applying the 4 patches. The total time has
been halved, but it is still way too long for the game to be usable. The
bottleneck is now:
- 80% spent in Lua/WML,
- 50% in creating units from Lua,
- 25% in adding animations to a unit,
- 15% in creating particles.
(file #9718)
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Additional Item Attachment:
File name: animation-trace5.png Size:735 KB
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