On Sun, 2007-12-23 at 15:33 -0500, Eric S. Raymond wrote:

> You say you know SDL.  Do you know OpenGL as well?  There's been some
> talk of moving the graphics layer to an OpenGL base -- it would improve
> the game's performance a lot.  We'd need someone who knows the SDL
> intimately to do that.

Actually I investigated moving to OpenGL, and demonstrated great
improvements on some systems. However, we decided that there isn't wide
enough OpenGL support for some systems, particular Linux-based systems
to allow us to make this move. On many systems, moving to OpenGL would
make Wesnoth unplayable.

David


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