On Sat, Aug 3, 2013 at 10:13 PM, Elliott Hird
<penguinoftheg...@googlemail.com> wrote:
> On 4 August 2013 02:54,  <com...@gmail.com> wrote:
>> You may argue that after this long, there is probably *some* other reason 
>> why the platonic gamestate is wrong, and a few have been proposed over the 
>> years.  But we try our best.
>
> If sufficient mail archives were obtained, I for one would find it an
> interesting long-term collaborative project to attempt to reconstruct
> the current platonic gamestate of Agora from scratch, with the goal of
> figuring out how to align it with what we've been assuming the
> gamestate is at the end.

Man, I've tried that with B. Server discontinuities make it more
difficult than it's likely to be for Agora, to the point where as far
as I can tell the gamestate is that we're in a maybe-fixable emergency
but don't know which emergency procedures to use.

 - teucer

Reply via email to