No, the Molehill API which will provide the additional 3D support is
too low level to be of any use without a 3D engine sitting on top of
it.  See the MAX 2010 video on the Away3D home page (http://
away3d.com/).

Regards,

John Wilson

On Feb 17, 3:54 pm, bo <[email protected]> wrote:
> It seems the next Flash version will have native 3D support with
> hardware access. An OpenGL + GLSL binding? Or some proprietary API?
>
> I am curious what does it mean to our Away3D and other Flash software
> 3D engine users.
>
> Would everyone just migrate to the new fast and standardized API and
> have no incentive to come back to software based engines?
>
> Thanks

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