No, the Molehill API which will provide the additional 3D support is too low level to be of any use without a 3D engine sitting on top of it. See the MAX 2010 video on the Away3D home page (http:// away3d.com/).
Regards, John Wilson On Feb 17, 3:54 pm, bo <[email protected]> wrote: > It seems the next Flash version will have native 3D support with > hardware access. An OpenGL + GLSL binding? Or some proprietary API? > > I am curious what does it mean to our Away3D and other Flash software > 3D engine users. > > Would everyone just migrate to the new fast and standardized API and > have no incentive to come back to software based engines? > > Thanks
