It's weird, if you make the aplitude pretty high, and turn the model around,
it seems the model is inverted or Z sorting is working backwards?

On Fri, Apr 15, 2011 at 9:41 AM, themightyatom <[email protected]>wrote:

> Friday afternoon, waiting for models from a customer, nothing to do
> but play :)
> (then work all weekend to make the monday deadline, sigh)
>
> http://videometry.blogspot.com/2011/04/wave-modifier.html
>
> Once I'd found out how to access and manipulate UV's it seemed like
> vertices
> where the next logical target. I'm sure in time modifiers will be
> written into
> Broomstick in a much smarter way that uses the GPU, but for now why
> not
> write modifiers the good old fashioned way, in plain Actionscript?
>
> Cheers,
>
> Pete




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