It's weird, if you make the aplitude pretty high, and turn the model around, it seems the model is inverted or Z sorting is working backwards?
On Fri, Apr 15, 2011 at 9:41 AM, themightyatom <[email protected]>wrote: > Friday afternoon, waiting for models from a customer, nothing to do > but play :) > (then work all weekend to make the monday deadline, sigh) > > http://videometry.blogspot.com/2011/04/wave-modifier.html > > Once I'd found out how to access and manipulate UV's it seemed like > vertices > where the next logical target. I'm sure in time modifiers will be > written into > Broomstick in a much smarter way that uses the GPU, but for now why > not > write modifiers the good old fashioned way, in plain Actionscript? > > Cheers, > > Pete -- ___________________ Actionscript 3.0 Flash 3D Graphics Engine HTTP://AWAY3D.COM
