I'm not sure what's going one but it's weird, maybe a possible bug or the way you are doing that? Also I saw some triangles get screwy/zigzagging into each other. I could try to snap a screenshot if you didn't see that.
-Pete On Fri, Apr 15, 2011 at 11:12 AM, themightyatom <[email protected]>wrote: > I know what you mean. It's a double sided material on a plane, but the > normals should tell it which face to render. > Are there any face culling options to try? > > Could also be that I've mucked up the UV's trying to make the grid, > but by default the interface opens with the UV's automatically > assigned by the Plane constructor, and I see the same weirdness. -- ___________________ Actionscript 3.0 Flash 3D Graphics Engine HTTP://AWAY3D.COM
