Nice bug find! On Sat, Apr 16, 2011 at 12:26 PM, John Brookes <[email protected]>wrote:
> Just setting an alpha on the material seems to have an issue with z sort > > 4 spheres > var ballMat:ColorMaterial = new ColorMaterial(0xffffff,0.8); > var ball:Sphere = new Sphere(ballMat); > ball.position = camController.camera.position; > ball.moveForward(300); > scene.addChild(ball); > > var sMat:ColorMaterial = new ColorMaterial(0xff0000,0.2); > var s:Sphere = new Sphere(sMat); > scene.addChild(s); > > var s1Mat:ColorMaterial = new ColorMaterial(0x00ff00,0.2); > var s1:Sphere = new Sphere(s1Mat, 100); > scene.addChild(s1); > > var s2Mat:ColorMaterial = new ColorMaterial(0x0000ff,0.2); > var s2:Sphere = new Sphere(s2Mat, 150); > scene.addChild(s2); > > > If you rotate the camera so the white ball is just behind the outer blue. > The center red sphere shows through. > > http://www.shrewballooba.co.uk/Alpha/ > -- ___________________ Actionscript 3.0 Flash 3D Graphics Engine HTTP://AWAY3D.COM
