no problem, just wanted to add my own personal 2 cents worth to the problem 
and hopefully get it solved. I mean I think it is possible, cause they add 
sound to the "visual" games, why can't they have versions for us to play on 
the same system? It should be possible.
BEAN----- Original Message ----- 
From: "AudioGames.net" <[EMAIL PROTECTED]>
To: <[email protected]>
Sent: Friday, March 17, 2006 5:51 PM
Subject: Re: audyssey: AudioGames.net to 2006 Game Developers Conference


> Thanks Richard! I'll put it in the document!
>
> ----- Original Message ----- 
> From: "Richard Bennett" <[EMAIL PROTECTED]>
> To: <[email protected]>
> Sent: Friday, March 17, 2006 11:18 PM
> Subject: Re: audyssey: AudioGames.net to 2006 Game Developers Conference
>
>
>>I have a quote I would like to add. Back when I could see and play those
>> systems, I loved to play the Nintendo's gameboy. I wish there was some 
>> way
>> that we could play audio games on those systems, because I miss my 
>> gameboy
>> and it's games. There has to be some way that this is possible.
>> BEAN
>> ----- Original Message ----- 
>> From: "AudioGames.net" <[EMAIL PROTECTED]>
>> To: <[email protected]>
>> Sent: Friday, March 17, 2006 1:09 PM
>> Subject: audyssey: AudioGames.net to 2006 Game Developers Conference
>>
>>
>>> Hi Folks,
>>>
>>> Like we mentioned earlier, Sander and I will be visiting this years Game
>>> Developers Convention (http://www.gdconf.com/) in San José, where we 
>>> will
>>> be telling the professional Game Industry (including Sony, Nintendo,
>>> LucasArts and SimCity's Will Wright) about audio games and games for the
>>> blind. Here we will also present feedback of blind gamers on the game
>>> industry, as gathered from this list and the AudioGames.net website. If
>>> any of you have a last message/quote you want the industry to know,
>>> please
>>> post it now so I can add it to my document tonight. This document will 
>>> be
>>> put on a computer in the Accessible Games Arcade in the convention
>>> center,
>>> where developers can try accessible games. We'll have a copy of Drive 
>>> and
>>> Sudo-San running, and in between gameplay, we'll have quotes from the
>>> document showing.
>>>
>>> Greets,
>>>
>>> Richard
>>>
>>> [Non-text portions of this message have been removed]
>>>
>>>
>>>
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>>
>>
>>
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>
>
>
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