Another 2c. I had a product called MacEiffel, which brought the Eiffel 
programming language to Mac native development environments, first CodeWarrior 
where it was easy to interface reasonably to CW, but then to ProjectBuilder 
where I couldn't do the neat things I could with CW, but then to Xcode. Xcode 
changed so radically, it really was impossible to keep up, and was even dropped 
for languages like Java.

So one of the factors in letting MacEiffel go was the speed of change of the 
development environment. To run Eiffel on Mac now you have to use EiffelStudio, 
which is really good, but runs under X11, and does not generate the best OS X 
applications.

It would be nice to target languages apart from Objective-C to Xcode, but it is 
too much of a moving target.

Ian

On 2 Mar 2012, at 10:27, Gene Crucean wrote:

> Man I don't know why there is soo much hate towards v4... but I personally
> love it. I think it's one of the best IDE's available on any platform. Yes
> there are bugs... but there are bugs in every IDE. Go try and use Visual
> Studio. Gah.
> 
> To be honest, it seems that the majority of the noise is about a slightly
> different workflow than what is used to from v3. My answer to that is,
> adapt or di... err I mean, or get fired.
> 
> My $0.02 anyway.
> 
> -Gene
> 
> 
> On Thu, Mar 1, 2012 at 6:01 AM, George Toledo <gtole...@gmail.com> wrote:
> 
>> I'm not sure how/why this has spilled over to the Cocoa list, but out of
>> curiosity Wade, did you work there after Xcode 4's release? If not, I think
>> the argument is slightly specious.
>> 
>> Does anyone require devs at Apple to use Xcode 4, or conform to the broken
>> technologies that are foisted upon outside Developers? I don't know...
>> totally rhetorical, but I'd hope not, because as bad as it is to have this
>> put upon us, I'd hate to think they're using this trash across the board.
>> 
>> -gt
>> 
>>> Message: 4
>>> Date: Wed, 29 Feb 2012 16:41:27 -0800
>>> From: Wade Tregaskis <wadesli...@mac.com>
>>> To: Matt Neuburg <m...@tidbits.com>
>>> Cc: "cocoa-dev@lists.apple.com" <cocoa-dev@lists.apple.com>,  Joar
>>>      Wingfors <j...@joar.com>
>>> Subject: Re: Xcode - An Apple Embarrassment
>>> Message-ID: <f326e419-d299-4e21-aeb9-4748662ac...@mac.com>
>>> Content-Type: text/plain; CHARSET=US-ASCII
>>> 
>>>> *No*. I've said it before (right here) and I'll say it again; this is
>> *not* jumping to the documentation, and it is *not* doing what Xcode 3 did.
>> It switches to the documentation window and it enters the double-clicked
>> word into the search field, and it does the search, but it ****doesn't
>> display the actual documentation**** on the double-clicked word.
>>> 
>>> Indeed, the regressions around this simple piece of functionality are
>> disturbing.  I also find that it rarely handles double clicks correctly.  I
>> have to triple or quadruple-click much of the time.  It's often faster to
>> just bring up the organiser (command-shift-2, obviously) and navigate to
>> the desired docs directly, than play some kind of bizarro skill game with
>> my mouse button.
>>> 
>>>> Once again I put forward my pet wild-and-crazy "dog food" theory that
>> the people at Apple do not actually *use* Xcode for serious work. I know it
>> sounds wild and crazy, but I have two kinds of evidence for this theory:
>>> 
>>> Occam's razor (and my own nearly four years working on developer tools
>> at Apple) will present a different explanation:  Xcode is used exhaustively
>> within Apple, but the Xcode team just aren't good at producing a solid
>> product.  I'm not sure why that is; all the people I know on the Xcode team
>> are very good developers, at least individually.
>>> 
>>> Someone else pretty well hit the nail on the head earlier when they
>> suggested that developer tools just aren't given much top-level interest.
>> I don't know if that can be blamed for the end result though.
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