Hello, It'd be nice to have iLoader more generic so lots of formats can be supported. :)
I think .obj and .3ds is widely used formats- and it looks like Collada is rapidly becoming a 'standard' interchange format too. Something generic would make support for these all easier. On Saturday 27 January 2007 19:11, Peter Amstutz wrote: > For what it's worth, the NIF file format is a just the proprietary > format of the NetImmerse/Gamebryo engine (in the same vein as > mdl/md2/md3 formats associated with the Quake engine). I suppose it's > useful if you want to work with data files from a commercial game, but I > don't think it's a good idea to base your own work on this particular > file format. I work with on an application professionally that uses > Gamebryo, and we're actually suffering from terrible vendor lock-in due > to their file formats. I would love it if the open source niftools > could replace the official plugins, but they don't. > > My feeling is that CS should strive to support Collada as well as > possible, as this it really seems to be a decent and well documented > standard for 3D game content. > > On Thu, Jan 25, 2007 at 07:25:30PM +0200, Juhana Sadeharju wrote: > > Hello. Perhaps now it is time for my request I made last summer: > > Anyone interested in writing loader for the NIF files by using > > the software found in "www.niftools.org"? > > > > The NIF files are used in the game Oblivion (and Morrowind). > > That means that people would have a possibility to try the CS > > with the commercial quality models relatively cheaply. > > > > Niftools includes Blender, Max, Maya plugins. That would mean > > yet another way to get our own (free) models to CS. > > > > NIF format is also superiour. The models need to be attached to > > cal3d and some physics library. Perhaps the Blender plugins > > gives an idea how to do it at the loader end. > > > > Finally, standalone Nifscope can be used to enchange the models, > > and maybe create completely new models. > > > > Juhana > > -- > > http://music.columbia.edu/mailman/listinfo/linux-graphics-dev > > for developers of open source graphics software > > > > ------------------------------------------------------------------------- > > Take Surveys. Earn Cash. Influence the Future of IT > > Join SourceForge.net's Techsay panel and you'll get the chance to share > > your opinions on IT & business topics through brief surveys - and earn > > cash > > http://www.techsay.com/default.php?page=join.php&p=sourceforge&CID=DEVDEV > > _______________________________________________ > > Crystal-main mailing list > > Crystal-main@lists.sourceforge.net > > https://lists.sourceforge.net/lists/listinfo/crystal-main > > Unsubscribe: > > mailto:[EMAIL PROTECTED] ------------------------------------------------------------------------- Take Surveys. Earn Cash. Influence the Future of IT Join SourceForge.net's Techsay panel and you'll get the chance to share your opinions on IT & business topics through brief surveys - and earn cash http://www.techsay.com/default.php?page=join.php&p=sourceforge&CID=DEVDEV _______________________________________________ Crystal-main mailing list Crystal-main@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/crystal-main Unsubscribe: mailto:[EMAIL PROTECTED]