Yes, I've successfully used those Twilight Struggle files on another PC for a few turns juts fine.
And yes, there was something funny with my PC clock. I never noticed it - the date was fine but the year was set to 8008. I changed it to 2008, deleted CB, restarted the PC, and re-installed CB - but I still got the error with CBPlay. I ran it with the debugger on and got the exact same output as below. How do I check my system's clock battery? Jay --- In [email protected], Dale <[EMAIL PROTECTED]> wrote: > > Jay, > > Of coarse the files load fine on my system! > > The exception being thrown is being generated by some time handling code > provided by MSoft. Is there anything odd about your system's time and date? > What time zone are you in? Is your system's clock battery dead? > > Dale > > >And after I quit CBPlay, it asks me to save "Untitled". Then the log > >looks like this (sorry this is so piecemeal): > > > >[\\BASEMENTPC] > >00000000 0.00000000 [156] Warning: no shared menu for > >document template #19. > >00000001 0.69631279 [156] Warning: CMDIFrameWnd without > >a default menu. > >00000002 1066.42749023 [156] AtlThrow: hr = 0x80070057 > >00000003 1066.42773438 [156] Warning: constructing > >COleException, scode = E_INVALIDARG ($80070057). > >00000004 1067.47021484 [156] Warning: Uncaught exception in > >WindowProc (returning 1). > >00000005 1269.90625000 [156] Warning: destroying an unsaved > >document. > >00000006 1269.94287109 [156] Detected memory leaks! > >00000007 1269.94287109 [156] Dumping objects -> > >00000008 1269.94299316 [156] {714} > >00000009 1269.94311523 [156] normal block at 0x00E1E9D8, 93 > >bytes long. > >00000010 1269.94323730 [156] Data: <HM L L > 48 > >4D 95 00 4C 00 00 00 4C 00 00 00 01 00 00 00 > >00000011 1269.94323730 [156] {712} > >00000012 1269.94348145 [156] client block at 0x00E1D950, > >subtype c0, 20 bytes long. > >00000013 1269.94360352 [156] a CFile object at $00E1D950, > >20 bytes long > >00000014 1269.94909668 [156] Object dump complete > > > >Jay > > > >--- In [email protected], "czarnecki_jay" <jaycz@> > >wrote: > >> > >> Wait, here's some more debug data: > >> > >> When I hit the "Ignore" button after the error mesage that started > >> with "Debug Assertion Failed!", I get the "The parameter is > >> incorrect message" again, and some more data goes intoi the debug > >> log. Here it is: > >> > >> [\\BASEMENTPC] > >> 00000000 0.00000000 [156] Warning: no shared menu for > >> document template #19. > >> 00000001 0.69631279 [156] Warning: CMDIFrameWnd without > >> a default menu. > >> 00000002 1066.42749023 [156] AtlThrow: hr = 0x80070057 > >> 00000003 1066.42773438 [156] Warning: constructing > >> COleException, scode = E_INVALIDARG ($80070057). > >> 00000004 1067.47021484 [156] Warning: Uncaught exception in > >> WindowProc (returning 1). > >> > >> > >> Jay > >> > >> > >> --- In [email protected], "czarnecki_jay" <jaycz@> > >> wrote: > >> > > >> > Dale, how do I attach a gamefile to these Yahoo Group posts? > >> > Or what is the best way to get the file to you? > >> > My e-mail is jaycz@ > >> > > >> > > >> > > >> > --- In [email protected], "czarnecki_jay" <jaycz@> > >> > wrote: > >> > > > >> > > --- In [email protected], Dale <dlarson42@> wrote: > >> > > > > >> > > That's all that went to the log. > >> > > > >> > > The debugger zip file came with a copy of CBPlay.exe. It is > >> inside > >> > a > >> > > folder titled CBPlayDebug along with dbgview.exe, all inside > >my > >> > > C;\Cyberboard fodler. That CBPlay.exe file is the one I opened > >> and > >> > > used to try to open the gamefile, giving the two lines in the > >> log > >> > > below. I also go this error message: > >> > > > >> > > Debug Assertion Failed! > >> > > Program: C:\Cyberboard\CBPlayDebug\CBPlay.exe > >> > > File: f\vs70builds\3077 > >\vc\MFCATL\ship\atlmfc\include\atltime.inl > >> > > Line: 167 > >> > > Expression: m_time != -1 > >> > > For information on how your program can cause an assertion > >> > failure, > >> > > see Visual C++ documentation on asserts. > >> > > (Press Rety to debug the application). > >> > > > >> > > with buttons "Abort", "Retry"" and "Ignore". > >> > > Clicking on "Retry" crashes CBPlay and the debugger. > >> > > > >> > > When I started the debugger, then opened the original > >CBPlay.exe > >> > > that I already had on my system and tried to open the > >gamefile, > >> I > >> > > didn't get any of that. Just the same "The parameter is > >> incorrect" > >> > > and nothing was saved to the logfile. > >> > > > >> > > I'm sending the Twilight Struggle gamefile to your e-mail. > >> > > > >> > > I do appreciate you sticking with me on this - I'm sorry if it > >> > turns > >> > > out to be something obvious on my part that I'm doing or not > >> doing > >> > > in error. > >> > > > >> > > Jay > >> > > > >> > > > That's it?? Did it crash? It hardly started up. This is what > >> it > >> > > looks like > >> > > > before a game/scenario file is loaded. > >> > > > > >> > > > It might be time to send me the exact files you are using. > >> This > >> > > makes no > >> > > > sense at all. > >> > > > > >> > > > Dale > >> > > > > >> > > > >Thanks, Dale. > >> > > > >Here the data from the debug log: > >> > > > > > >> > > > >[\\BASEMENTPC] > >> > > > >00000000 0.00000000 [980] Warning: no shared > >menu for > >> > > > >document template #19. > >> > > > >00000001 0.99098295 [980] Warning: CMDIFrameWnd > >without > >> > > > >a default menu. > >> > > > > >> > > > >> > > >> > > >
